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{{stub}} {| style="background-color: inherit !important; width:100%;" |'''Biomes''' are the different environments that can be found in the worlds of ''Minecraft''. ''[[Better than Adventure!]]'' includes some biomes from the base game, but most biomes and their mechanics have been revamped or added. |[[File:biome.png|480px|thumb|left|Default worlds consist of a blend of all the default biomes.]] |} == Default Biomes == === Forest === {| style="background-color: inherit !important; width:100%;" |A common biome which generates with [[Tree|oak trees]] and about a 20% chance of [[Tree|birch trees]]. Occasionally generates [[pumpkin]]s. Fully affected by the [[season]]s. |[[File:forest.png|480px|thumb|right|Namespaced ID: <code>minecraft:overworld.forest</code>]] |} === Seasonal Forest === {| style="background-color: inherit !important; width:100%;" |Has about a 80% chance of generating [[Tree|cherry trees]], instead of [[Tree|oak]] and [[Tree|birch trees]]. Often generates mixed in with regular forests. Fully affected by the [[season]]s. |[[File:seasonal_forest.png|480px|thumb|right|Namespaced ID: <code>minecraft:overworld.seasonal_forest</code>]] |} === Rainforest === {| style="background-color: inherit !important; width:100%;" |Temperate biome that generates with a dense canopy of [[Tree|oak trees]], some [[Tree|shrubs]] and a lot of [[fern]]s. [[Sugarcane]] generated in the rainforest will be significantly taller than in other biomes. Will occasionally generate [[pumpkin]]s. It will not snow in the rainforest. |[[File:rainforest.png|480px|thumb|right|Namespaced ID: <code>minecraft:overworld.rainforest</code>]] |} === Birch Forest === {| style="background-color: inherit !important; width:100%;" |Has a 100% chance of generating [[Tree|birch trees]] that are significantly taller than normal. Fully affected by the [[season|seasons]]. |[[File:birch_forest.png|480px|thumb|right|Namespaced ID: <code>minecraft:overworld.birch_forest</code>]] |} === Plains === {| style="background-color: inherit !important; width:100%;" |A flat biome with lots of grass and flowers. Pumpkins can occasionally spawn here. [[Tree|Trees]] are rare, often generates tall grassy hills with a lot of relatively flat surfaces. Fully affected by the [[Season|seasons]]. |[[File:plains.png|480px|thumb|right|Namespaced ID: <code>minecraft:overworld.plains</code>]] |} === Meadow === {| style="background-color: inherit !important; width:100%;" |Similar to plains, with a much greater abundance of flowers. |[[File:.png|480px|thumb|right|Namespaced ID: minecraft:overworld.]] |} === Desert === {| style="background-color: inherit !important; width:100%;" |It's a normal desert from Beta 1.7.3, generates with cactus and dead bush. It will not rain or snow in the desert. |[[File:desert.png|480px|thumb|right|Namespaced ID: <code>minecraft:overworld.desert</code>]] |} === Grasslands === {| style="background-color: inherit !important; width:100%;" |Barren landscapes that generate without trees, flowers or tall grass. |[[File:grasslands.png|480px|thumb|right|Namespaced ID: <code>minecraft:overworld.grasslands</code>]] |} === Shrubland === {| style="background-color: inherit !important; width:100%;" |Often generates flat grassy hills with a few [[Tree|shrubs]] scattered in. |[[File:shrubland.png|480px|thumb|right|Namespaced ID: <code>minecraft:overworld.shrubland</code>]] |} === Swampland === {| style="background-color: inherit !important; width:100%;" |Wet biome that often generates near large bodies of water. Trees that are generated or grown inside the biome turn into [[Tree|moss trees]]. Swamplands also generate with [[mud]] and pumpkins, and are fully affected by the [[Season|seasons]], in addition the only biome that generates with [[algae]]. |[[File:swamp.png|480px|thumb|right|Namespaced ID: <code>minecraft:overworld.swampland</code>]] |} === Outback === {| style="background-color: inherit !important; width:100%;" |A red wasteland with [[scorched dirt]], [[spinifex]] and occasional [[tree|oak trees]]. A rare variant of scorched dirt called [[rich scorched dirt]] can also generate in patches. Often generates near deserts and grassy outbacks. It will not rain or snow in the outback. |[[File:outback.png|480px|thumb|right|Namespaced ID: <code>minecraft:overworld.outback</code>]] |} === Grassy Outback === {| style="background-color: inherit !important; width:100%;" |An outback variant that generates groves of [[tree|eucalyptus trees]]. Often generates near deserts and outbacks. It will not rain or snow in the grassy outback. |[[File:outback_grassy.png|480px|thumb|right|Namespaced ID: <code>minecraft:overworld.outback.grassy</code>]] |} === Boreal Forest === {| style="background-color: inherit !important; width:100%;" |A cold biome containing pine trees. |[[File:.png|480px|thumb|right|Namespaced ID: <code>minecraft:overworld</code>.]] |} === Taiga === {| style="background-color: inherit !important; width:100%;" |A snowy biome containing a plethora of pine trees and usually covered in snow. |[[File:.png|480px|thumb|right|Namespaced ID: <code>minecraft:overworld</code>.]] |} === Tundra === {| style="background-color: inherit !important; width:100%;" |Barren terrain similar to the grasslands, except much colder and covered in snow. |[[File:.png|480px|thumb|right|Namespaced ID: <code>minecraft:overworld</code>.]] |} === Glacier === {| style="background-color: inherit !important; width:100%;" |The coldest biome, with permafrost and thick layers of snow, and a lack of trees anywhere. |[[File:.png|480px|thumb|right|Namespaced ID: minecraft:overworld.]] |} == Special World Types == {| style="background-color: inherit !important; width:100%;" |World types can be selected when creating a world. Or edited retroactively using a 3rd party [https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/minecraft-tools/1262665-nbtexplorer-nbt-editor-for-windows-and-mac NBT Editor]. |[[File:world_type.png|480px|thumb|left|World types can be selected when creating a world.]] |} === Classic === {| style="background-color: inherit !important; width:100%;" |Terrain generation similar to Classic, but infinite. This world type has "No [[Season]]" and only one biome. |[[File:classic.png|480px|thumb|right|Namespaced ID: <code>minecraft:overworld.retro</code>]] |} === Retro === {| style="background-color: inherit !important; width:100%;" |Terrain generation as close as possible to Minecraft Alpha 1.1.2_01. This world type has "No [[Season]]" and only one biome, the world generation was ported from Minecraft Alpha, complete with neon green [[retro grass]] and [[retro leaves]]. |[[File:retro.png|480px|thumb|right|Namespaced ID: <code>minecraft:overworld.retro</code>]] |} === Hell === {| style="background-color: inherit !important; width:100%;" |This world ended long ago - survive it. An inhospitable wasteland of nothing but dirt, darkness, and lava oceans. [[Weather|Rain]] has also been affected by this hellscape; it's now blood red and rains upward. |[[File:hell.png|480px|thumb|right|Namespaced ID: <code>minecraft:overworld.hell</code>]] |} == History == {{History|Minecraft Beta 1.7.6|snap=Prerelease 1|Added outback.|Added meadow.|Added boreal forest.|Added hell.|Added retro.}} {{History|Better than Adventure! 1.7.7.0|snap=Pre-1|Added birch forest.|Added glacier.}} {{History|Better than Adventure! 1.7.7.0|Added [[mud]] to swamps. |foot=y}}
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