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Module:ItemToImageMap
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local p = {} function p.get( f ) local args = require( 'Module:ProcessArgs' ).merge() local key = args.key local width = args.width or "16" local height = args.height or "16" local link = args.link or "" local map = { ["Quiver"] = "File:Quiver.png", ["Quartz"] = "File:Quartz.png", ["Nether Coal"] = "File:Nether Coal.png", ["Cloth"] = "File:Cloth.png", ["Pebble"] = "File:Pebble.png", ["Olivine"] = "File:Olivine.png", ["Bucket of Ice Cream"] = "File:Bucket of Ice Cream.png", ["Golden Arrow"] = "File:Golden Arrow.png", ["Steel Ingot"] = "File:Steel Ingot.png", ["Crude Steel"] = "File:Crude Steel.png", ["Chainlinks"] = "File:Chainlinks.png", ["Cherries"] = "File:Cherries.png", ["Charcoal"] = "File:Charcoal.png", ["Hand Cannon"] = "File:Hand Cannon.png", ["Explosive Charge"] = "File:Explosive Charge.png", ["Iron Nugget"] = "File:Iron Nugget.png", ["Gold Nugget"] = "File:Gold Nugget.png", ["Golden Quiver"] = "File:Golden Quiver.png", ["Loaded Hand Cannon"] = "File:Loaded Hand Cannon.png", ["Empty Quiver"] = "File:Empty Quiver.png", ["Label"] = "File:Label.png", ["Filled Label"] = "File:Filled Label.png", ["Steel Helmet"] = "File:Steel Helmet.png", ["Steel Chestplate"] = "File:Steel Chestplate.png", ["Steel Leggings"] = "File:Steel Leggings.png", ["Steel Boots"] = "File:Steel Boots.png", ["Steel Sword"] = "File:Steel Sword.png", ["Steel Pickaxe"] = "File:Steel Pickaxe.png", ["Steel Axe"] = "File:Steel Axe.png", ["Steel Shovel"] = "File:Steel Shovel.png", ["Steel Hoe"] = "File:Steel Hoe.png", ["Block of Quartz"] = "File:Block of Quartz (item).png", ["Oak Log"] = "File:Grid Oak Log.png", ["Block of Steel"] = "File:Grid Block of Steel.png", ["Bow"] = "File:Grid Bow.png", ["Block of Olivine"] = "File:Grid Block of Olivine.png", ["Tinted Glass"] = "File:Tinted Glass.png", ["Glass"] = "File:GlassMC.png", ["Nether Coal Ore"] = "File:Nether Coal grid.png", ["Block of Nether Coal"] = "File:Block of Nether Coal Render 1.7.6.1.png", ["Blast Furnace"] = "File:Grid Blast Furnace.png", ["Iron Ingot"] = "File:Iron Ingot.png", ["Cobblestone"] = "File:Cobblestone.png", ["Cobbled Basalt"] = "File:Cobbled Basalt Block.png", ["Bed"] = "File:Bed.png", ["Trommel"] = "File:Trommel.png", ["Spike Trap"] = "File:Spike Trap.png" } if map[key] == nil then return "<strong class=\"error\">Item not found: " .. args.key .."</strong>" else return "<span class=\"pixelated sprite\" style=\"width:" .. width .. "px; height:" .. height .. "px;\">[[" .. map[key] .. "|link=" .. link .. "]]</span>" end end return p
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