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== Special World Types == {| style="background-color: inherit !important; width:100%;" |World types can be selected when creating a world. Or edited retroactively using a 3rd party [https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/minecraft-tools/1262665-nbtexplorer-nbt-editor-for-windows-and-mac NBT Editor]. |[[File:world_type.png|480px|thumb|left|World types can be selected when creating a world.]] |} === Classic === {| style="background-color: inherit !important; width:100%;" |Terrain generation similar to Classic, but infinite. This world type has "No [[Season]]" and only one biome. |[[File:classic.png|480px|thumb|right|Namespaced ID: <code>minecraft:overworld.retro</code>]] |} === Retro === {| style="background-color: inherit !important; width:100%;" |Terrain generation as close as possible to Minecraft Alpha 1.1.2_01. This world type has "No [[Season]]" and only one biome, the world generation was ported from Minecraft Alpha, complete with neon green [[retro grass]] and [[retro leaves]]. |[[File:retro.png|480px|thumb|right|Namespaced ID: <code>minecraft:overworld.retro</code>]] |} === Hell === {| style="background-color: inherit !important; width:100%;" |This world ended long ago - survive it. An inhospitable wasteland of nothing but dirt, darkness, and lava oceans. [[Weather|Rain]] has also been affected by this hellscape; it's now blood red and rains upward. |[[File:hell.png|480px|thumb|right|Namespaced ID: <code>minecraft:overworld.hell</code>]] |}
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