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Motion Sensor
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{{Item infobox |name=Motion Sensor |description= Emits a redstone signal when something moves past it. |item = Motion Sensor |image = Motion_Detector.png;Active_Motion_Detector.png |tool = Any Pickaxe |stackable = 64 |renewable = n |blastresistance=3 |hardness=2 }} The '''motion sensor''' is a mysterious moss-coated block that emits a redstone signal whenever something moves in front of the skull embedded within. == Obtaining == Motion sensors can only be found within [[Labyrinth|labyrinths]], where they are connected to dispensers ready to fire harmful projectiles at passing entities. Since the player has a longer reach than the motion sensor's line of sight, it is fairly trivial for the player to mine out the motion sensor and disable the trap. == Usage == The motion sensor will trigger if any entity is within a 2 block range directly in front of the motion sensor. When activated it will block power all adjacent faces. == Data values == {{ID table|name={{BlockSprite|Motion Sensor|name=y}}|type=Block|nameid=motionsensor.idle|numid=<code>500</code>}}{{ID table|name={{BlockSprite|Active Motion Sensor|name=y}}|type=Block|nameid=motionsensor.active|numid=<code>501</code>|foot=y}} [[Category:Blocks]] [[Category:Pages using DynamicPageList3 dplvar parser function]]
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