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Better than Adventure! 1.7.7.0: Difference between revisions
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'''Minecraft Beta 1.7.7.0''' is | {{Version infobox | ||
|name=Better than Adventure! 1.7.7.0 | |||
|image=[[File:Bta-basket.png|frameless|160px]] | |||
|releasedate=August 1, 2023 | |||
|prevversion=Better than Adventure! 1.7.6.2 | |||
|prevpatch=Better than Adventure! 1.7.6.2_02 | |||
|nextpatch=Better than Adventure! 1.7.7.0_01 | |||
}} | |||
'''Minecraft Beta 1.7.7.0''' is a major update to [[Main Page|Better than Adventure!]], which adds new [[Biome|biomes]] such as the [[Biome|Glacier]] and [[Biome|Birch Forest]], new [[Block|blocks]], new [[Mob|mobs]] and [[mob]] variants, and much more. | |||
== Additions == | == Additions == | ||
=== [[Block|Blocks]] === | |||
==== Baked Mud ==== | |||
* New decorative block obtained from smelting [[Mud]]. | |||
* Not affected by gravity. | |||
==== Basket ==== | |||
* New container [[block]]. | |||
* Collects [[Item|items]] that fall onto it. | |||
==== [[Chainlink Fence]] ==== | |||
* New fence-like block crafted from [[Chainlinks]]. | |||
* Can be climbed along by players. | |||
==== [[Cobbled Permafrost]] ==== | |||
* New [[Cobblestone]] variant acquired from mining [[Permafrost]]. | |||
==== [[Deactivated Mob Spawner]] ==== | |||
* Obtained by mining [[Spawner|spawners]] with silk touch. | |||
* Totally inert - does not spawn any monsters nor have fire particles. | |||
==== [[Firefly Lantern|Firefly Lanterns]] ==== | |||
* New decorative light source [[Block|blocks]]. | |||
* Comes in 4 colors; Red, Orange, Green and Blue. | |||
==== [[Flag]] ==== | |||
* New customizable decorative [[block]]. | |||
==== [[Glass Trapdoor]] ==== | |||
* New transparent [[trapdoor]] variant made of [[Glass]]. | |||
* Currently has no [[Tinted Glass]] variant. | |||
==== [[Mud]] ==== | |||
* New gravity-affected [[block]], similar to [[Sand]] and [[Gravel]]. | |||
* Found in the [[Biome|Swampland biome]]. | |||
* Takes longer to fall than the aforementioned [[Block|blocks]]. | |||
==== [[Permafrost]] ==== | |||
* New [[stone]]/[[ice]] variant found in the [[Biome|Glacier biome]]. | |||
* Cannot melt. | |||
* When harvested, it drops [[Cobbled Permafrost]]. | |||
==== [[Permafrost Bricks]] ==== | |||
* New [[brick]] variant crafted from [[Permafrost]]. | |||
==== [[Perma-Ice]] ==== | |||
* New [[Ice]] variant found in the [[Biome|Glacier biome]]. | |||
* Cannot melt. | |||
* Entities can slide along the [[block]], similarly to regular [[Ice]]. | |||
==== [[Scorched Grass]] ==== | |||
* New [[grass]] variant found in the [Biome|Outback biome]]. | |||
=== [[Item|Items]] === | |||
==== [[Ice Skates]] ==== | |||
* New uncraftable boots. | |||
* Found inside structures in the [[Biome|Glacier biome]]. | |||
==== [[Jar]] ==== | |||
* Used to capture [[Firefly|Fireflies]]. | |||
==== [[Music Disc|Music Disc - Dog]] ==== | |||
* Found in [[Dungeon|dungeons]] and dropped from [[Creeper|creepers]]. | |||
* Plays Dog by C418, previously only accessible in Xbox 360 Edition. | |||
==== Raw Ores ==== | |||
* Iron and Gold Ores now drop raw items that can be smelted into Ingots. | |||
==== [[Steel Fire Striker]] ==== | |||
* Has higher durability than regular Fire Strikers. | |||
==== [[Steel Shears]] ==== | |||
* Have a higher durability than regular [[Shears]]. | |||
=== [[Mob|Mobs]] === | |||
==== [[Firefly]] ==== | |||
* New ambient [[mob]]. | |||
==== [[Scorpion]] ==== | |||
* New hostile [[mob]]. | |||
* Drops [[String]] when killed. | |||
==== [[Snowman]] ==== | |||
* New hostile [[mob]]. | |||
* Spawns in the [[Biome|Permafrost biome]]. | |||
* Throws [[Snowball|snowballs]] at the player before killing them. | |||
=== World Generation === | |||
==== Rivers ==== | |||
* Rivers have been added, including two distinct types. | |||
=== [[Biome|Biomes]] === | |||
===== [[Biome|Birch Forest]] ===== | |||
* New [[Biome|forest]] variant filled with tall [[Tree|Birch trees]]. | |||
===== [[Biome|Glacier]] ===== | |||
* New snowy [[biome]], similar to the Tundra. | |||
* Contains [[Permafrost]]. | |||
=== World Types === | |||
===== Debug ===== | |||
* A void world containing the [[block]] states of every [[block]] in the game. | |||
===== Empty ===== | |||
* An empty void world containing a single [[block]] of [[bedrock]] that the player spawns on. | |||
===== Floating Islands ===== | |||
* Generates numerous floating islands above the void, somewhat similar to the Indev map type. | |||
=== Other Additions === | |||
* The game now features a dynamic [[Weather|wind]] system that affects cloud direction, falling leaves, and [[Flag|flags]]. | |||
* [[Painting|Paintings]] are now more user-friendly, with the ability to select which painting is placed when the player right-clicks them. Various new [[Painting|paintings]] have also been added. | |||
* [[Weather|Aurora borealis]]. | |||
* The options menu has been completely redesigned, making it much easier for the player to find what they're looking for. | |||
* The game now has various new volume sliders. | |||
* [[Biome|Swamps]] now feature pools of stagnant [[water]]. | |||
* [[Algae]] now change color depending on the [[season]]. | |||
* [[Sign]] backgrounds. | |||
* [[Sign|Signs]] can now be [[Dye|dyed]]. | |||
* Tooltip styles. | |||
* Improved silk touch mechanics. | |||
* Translation support. | |||
* [[Mob variants]]. | |||
* Modern and slim skins. | |||
* [[Wolf|Wolves]] will seek out items on the ground and bring them back to you. | |||
* Color correction. | |||
* [Pebble|Pebbles] can now be placed on the ground. | |||
* Revamped [[season]] colors. | |||
* Discord rich presence. | |||
* [[Chest|Chests]] now behave more like modern Minecraft, and can be placed next to each other. | |||
* [[Inventory]] improvements - players can now click and drag items around like in modern Minecraft. | |||
* Tweaked ore textures. | |||
* Players can now pan and rotate freely in [[photo mode]]. It should also be a lot smoother overall. | |||
== Miscellaneous Changes == | |||
* Improved world conversion | |||
* New backgrounds | |||
* Better full-screen handling | |||
* VBOs setting | |||
* More accurate Retro worlds | |||
* Fixed high DPI scaling | |||
* Number key item switching | |||
* Closing inventory no longer drops items | |||
* M1 Mac colour fix | |||
* New splashes | |||
* Repackaged every single class making the game much easier to work with | |||
* Portal blocks now render fullbright | |||
* [[Armored Zombie|Armored zombies]] now have bits of [[Chainlinks|chainmail]] fly off as they get damaged | |||
* [[Block]] tags | |||
* Tinkering with [[Dimension|Paradise]] appearance | |||
* Improved [[trommel]] animation | |||
* [[Weather|Blood rain]] | |||
* Monster [[mob]] now takes on player skin when labelled | |||
* Entity nicknames now depth-tested | |||
* New terrain generation pipeline | |||
* /time set dayX | |||
* Ambient occlusion in fullbright | |||
* [[Mushroom|Mushrooms]] no longer generate in the [[Dimension|Nether]] | |||
* [[Cape]] API from betterthanadventure.net | |||
* Item clumping | |||
* [[Weather|Fog]] enable/disable setting | |||
* Fixed portal placement | |||
* Auto walk key | |||
* Option to swap mouse buttons | |||
* Removed old mod loader | |||
* Better [[Season|seasonal]] sky color | |||
* Frosted [[grass]] in [[Season|winter]] | |||
* [[Trapdoor|Trapdoors]] have side textures | |||
* 3D [[biome]] support (not currently used) | |||
* Creative players can reach further | |||
* Improved door selection box | |||
* "/chunk regen" command | |||
* Autosave timer | |||
* Better [[biome]] placement logic | |||
* Chat scrollback | |||
* Better text editing | |||
* [[Stair|Stairs]] can now be placed upside-down. | |||
* Logs can now be placed sideways. |