Zombie: Difference between revisions

369 bytes added ,  31 August 2023
m
→‎Drops: Removed link to nonexistent rotten flesh page. Because rotten flesh does not exist in BTA and there are no plans to add it,
imported>Tk1024
imported>Mjdxp
m (→‎Drops: Removed link to nonexistent rotten flesh page. Because rotten flesh does not exist in BTA and there are no plans to add it,)
 
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{{Vanilla}}{{Stub}}
Zombies are a common undead hostile [[mob]]. There is a variant of the zombie called the [[Armored Zombie|armored zombie]] which wears [[Armor|chainmail armor]].
== Behavior ==
== Behavior ==
Zombies walk towards the nearest player and cause damage when making contact. When it's daytime, zombies will find the nearest shade. Otherwise, they'll begin burning and eventually die.  
Zombies walk towards the nearest player and cause damage when making contact. When it's daytime, zombies will find the nearest shade. Otherwise, they'll begin burning and eventually die.  


== Drops ==
== Drops ==
Zombies do not drop rotten flesh nor drop feathers in this version. The items that they drop are listed below:
Zombies do not drop rotten flesh nor [[Feather|feathers]] in [[Better than Adventure!]]. Standard zombies drop [[cloth]] upon dying, while [[Armored Zombie|armored zombies]] drop [[chainlinks]] when attacked.
 
== Spawning ==
Zombies randomly spawn at night or in darkness.


* [[Cloth]]
Zombies can spawn as a result of the player having a nightmare by sleeping in a bed which isn't enclosed and lit up.
* [[Chainlinks]] (Armored Chained Zombies)


== Bed Spawning ==
[[Monster Spawner|Monster spawners]] can generate as zombie spawners, which will periodically spawn zombies.
When sleeping while hostile mobs are around, a zombie will spawn right next to the player's bed and kick the player off the bed.
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