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Minecraft Beta 1.7.5: Difference between revisions
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{{Version infobox|image=[[File:Motion_Detector.png|160px]]|releasedate=August 20, 2021|downloadclient=https://github.com/Joe4422/test-upload-repo-bta/releases/tag/v1.7.5|prevversion=Minecraft Beta 1.7. | {{Version infobox | ||
|image=[[File:Motion_Detector.png|160px]] | |||
|releasedate=August 20, 2021 | |||
|downloadclient=https://github.com/Joe4422/test-upload-repo-bta/releases/tag/v1.7.5 | |||
|prevversion=Minecraft Beta 1.7.4_01 | |||
|nextversion=Minecraft Beta 1.7.6 | |||
|prevpatch=Minecraft Beta 1.7.5 Prerelease 3 | |||
|nextpatch=Minecraft Beta 1.7.5_01 | |||
}} | |||
'''Minecraft Beta 1.7.5''' was a major update to [[Better than Adventure!]] released on August 20, 2021, which added [[Labyrinth|labyrinths]], [[Armored Zombie|armored zombies]], [[Quiver|quivers]], and much more. | |||
==Changes== | |||
===[[Block|Blocks]]=== | |||
{{InvSprite|Motion Sensor}}[[Motion Sensor]] | |||
* Added. | |||
* Activates [[redstone]] when it views any entity, whether it is the player, [[mob]] or [[item]]. | |||
* Can only be found in [[dungeons]]. | |||
{{InvSprite|Piston}}[[Piston|Pistons]] | |||
* Can now [[Advanced Mechanics|crush blocks]] when placed in-between [[obsidian]]. | |||
* Used to collect [[Block|blocks]] that normally break when mined, like [[ice]] and [[glass]]. | |||
* | |||
=== Items === | {{InvSprite|Spike Trap}}[[Spike Trap]] | ||
* Default position changed to spikes out; [[redstone]] now retracts the spikes. | |||
* Found in labyrinths or crafted with oak logs, steel and a bow. | |||
* Shoots [[Explosive | {{InvSprite|Mossy Stone}}[[Moss]] | ||
* Nerfed [[moss]] spreading. | |||
{{InvSprite|Wooden Slab}}[[Slab|Slabs]] | |||
* [[Slab|slabs]] can now be placed on [[Slab|slabs]] without the [[block]] above being empty. | |||
{{InvSprite|Bookshelf}}[[Bookshelf]] | |||
* [[Bookshelf|Bookshelves]] now drop themselves. | |||
{{InvSprite|Mob Spawner}}[[Mob Spawner]] | |||
* [[Mob Spawner|Mob spawners]] now render the correct entity in their cage. | |||
{{InvSprite|Dirt Path}}[[Dirt Path]] | |||
* Now has a side texture. | |||
* [[Blocks]] can be placed on tall [[grass]]. | |||
===[[Item|Items]]=== | |||
{{InvSprite|Hand Cannon}}[[Hand Cannon]] | |||
* Added. | |||
* Found in [[Labyrinth|labyrinths]] or crafted with oak logs, [[steel]] and a [[bow]]. | |||
* Shoots [[Explosive Charge|explosive charges]]. | |||
* Needs to be reloaded before firing. | * Needs to be reloaded before firing. | ||
* Crafted with string, iron and gunpowder. | {{InvSprite|Explosive Charge}}[[Explosive Charge]] | ||
* Used as ammo for the [[Hand Cannon]], or can be shot out of dispenser. | * Added. | ||
* Crafted with [[string]], [[Iron Ingot|iron]] and [[gunpowder]]. | |||
* Used as ammo for the [[Hand Cannon]], or can be shot out of [[dispenser]]. | |||
* Deals explosive damage and massive knockback. | * Deals explosive damage and massive knockback. | ||
* Explosion doesn't destroy blocks. | * Explosion doesn't destroy [[Block|blocks]]. | ||
* Crafted with leather, string and cloth. | {{InvSprite|Quiver}}[[Quiver]] | ||
* Equipped on the chestplate slot. | * Added. | ||
* Can hold 3 stacks of arrows. | * Crafted with [[leather]], [[string]] and [[cloth]]. | ||
* Equipped on the [[Armor|chestplate]] slot. | |||
* Special labyrinth loot that grants the wearer infinite purple arrows. | * Can hold 3 stacks of [[Arrow|arrows]]. | ||
* Equipped on the chestplate slot. | |||
{{InvSprite|Golden Quiver}}[[Golden Quiver]] | |||
* Arrow that shoots through multiple targets. | * Added. | ||
* Found in labyrinths and can be crafted with gold and arrows. | * Special [[labyrinth]] loot that grants the wearer infinite [[Arrow|purple arrows]]. | ||
* Deals 2 damage | * Equipped on the [[Armor|chestplate]] slot. | ||
{{InvSprite|Golden Arrow}}[[Arrow|Golden Arrow]] | |||
* Added. | |||
* [[Arrow]] that shoots through multiple targets. | |||
* Found in [[Labyrinth|labyrinths]] and can be crafted with [[Gold Ingot|gold]] and [[Arrow|arrows]]. | |||
* Deals {{hp|2}} damage. | |||
{{ItemSprite|Purple Arrow}}[[Arrow|Purple Arrow]] | |||
* Added. | |||
* Not obtainable, only exists as entity form. | * Not obtainable, only exists as entity form. | ||
* Fired from the golden quiver, deals 1 damage | * Fired from the [[Golden Quiver|golden quiver]], deals {{hp|1}} damage. | ||
* Drops from zombies. | {{InvSprite|Cloth}}[[Cloth]] | ||
* Used to craft beds and quivers. | * Added. | ||
* Drops from [[Zombie|zombies]]. | |||
* Drops from armored zombies and found in labyrinth chests | * Used to craft [[Bed|beds]] and [[Quiver|quivers]]. | ||
* Used to repair | |||
{{InvSprite|Chainlinks}}[[Chainlinks]] | |||
* Added. | |||
* Drops from [[Armored Zombie|armored zombies]] and found in [[labyrinth]] [[Chest|chests]]. | |||
* Used to repair [[Armor|chainmail armor]]. | |||
{{InvSprite|Wooden Door}}[[Door|All doors]] | |||
* Can now be stacked to 64! | |||
* | |||
{{InvSprite|Chainmail Chestplate}}[[Armor|Chainmail Armor]] | |||
* Can be obtained in [[Labyrinth|labyrinths]], and be repaired with [[chainlinks]]. | |||
* Depending on durability level can craft down into [[chainlinks]]. | |||
* | |||
* | |||
{{InvSprite|Leather Boots}}[[Armor|Leather Boots]] | |||
* No longer trample crops when worn. | * No longer trample crops when worn. | ||
* Can be | {{InvSprite|Wooden Door}}[[Door|All doors]] | ||
* Can now be stacked to 64! | |||
* | {{InvSprite|Iron Axe}}[[Tools|Axes]] | ||
* Now effective against leaves, breaking them instantly. | |||
{{InvSprite|Boat}}[[Boat|Boats]] | |||
* No longer break upon [[block]] collision. | |||
* Controls and handling have been improved. | |||
{{InvSprite|Bow}}[[Bow]] | |||
* Position in hand has been changed. | * Position in hand has been changed. | ||
=== Mobs === | ===[[Mob|Mobs]]=== | ||
[[Armored Zombie]] | |||
* Now | * Added | ||
* Spawns from [[labyrinth]]-exclusive [[Mob Spawner|mob spawners]]. | |||
* | * Wears [[Armor|chainmail armor]] and sometimes wields an [[Weapons & Tools|iron sword]]. | ||
* Drops [[chainlinks]] on death. | |||
[[Zombie]]: | |||
* Now drops [[cloth]] instead of feathers. | |||
[[Cow]]: | |||
* Changed loot drop from 0-3 to 1-5. | |||
Hostile Mob Spawning: | |||
* Largely been reworked. | * Largely been reworked. | ||
* Difficulty now determines the frequency that mobs spawn at. | * Difficulty now determines the frequency that [[Mob|mobs]] spawn at. | ||
* On the easy and normal difficulties, mobs now only spawn in complete darkness (light level 4 and below), but in greater numbers. | * On the easy and normal difficulties, [[Mob|mobs]] now only spawn in complete darkness (light level 4 and below), but in greater numbers. | ||
* As a result, open skies at night are now much safer, while shaded areas such as forests at night are now much deadlier. | * As a result, open skies at night are now much safer, while shaded areas such as [[Biome|forests]] at night are now much deadlier. | ||
* On the hard difficulty, mob spawning follows vanilla rules (light level 8 and below). | * On the hard difficulty, [[mob]] spawning follows vanilla rules (light level 8 and below). | ||
===World=== | |||
[[Labyrinth]] | |||
* Added. | |||
* Giant underground mazes filled with traps. | |||
* Changes types depending on what [[biome]] it generates in. | |||
* Contains [[zombie]], [[spider]], [[skeleton]] and [[armored zombie]] [[Mob Spawner|spawners]]. | |||
* Contains [[Spike Trap|spike traps]], [[Mob Spawner|spawner]] rooms and [[motion detector]] traps. | |||
=== | ===Miscellaneous=== | ||
* Added new [[Achievement|achievements]]. | |||
* | |||
* Shift clicking has been improved. | * Shift clicking has been improved. | ||
* Portals can be any size and shape. | * Portals can be any size and shape. | ||
* [[Slime]] chunks now drip slime particles from the ceiling. | |||
* Skins have been re-added. | * Skins have been re-added. | ||
* Redirected game files to <code>.minecraft-bta</code>. | * Redirected game files to <code>.minecraft-bta</code>. | ||
== | ===Bug Fixes=== | ||
* Ore overlays and [[Dirt Path|dirt paths]] now render properly in old lighting. | |||
* [[Sugarcane]] can now be placed on [[sand]]. | |||
* Bit depth fix. | * Bit depth fix. | ||
* Fixed door redstone behavior. | |||
* Fixed [[door]] [[redstone]] behavior. | |||
* Mobs are more optimized in multiplayer. | * Mobs are more optimized in multiplayer. | ||
== | ==Trivia== | ||
The [https://www.youtube.com/watch?v=qEYdxt3FygM official trailer] for 1.7.5 was released on [[Mak]]'s personal YouTube channel on August 20th, 2021, the same day as the version was released. It is currently unlisted. | * The [https://www.youtube.com/watch?v=qEYdxt3FygM official trailer] for 1.7.5 was released on [[Mak]]'s personal YouTube channel on August 20th, 2021, the same day as the version was released. It is currently unlisted. | ||
==Gallery== | |||
==References== | |||
1. https://www.youtube.com/watch?v=qEYdxt3FygM official trailer | |||
[[Category:Versions]] | |||