Minecraft Beta 1.7.5: Difference between revisions

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'''Minecraft Beta 1.7.5''' was a major update to [[Better than Adventure!]] released on August 20, 2021, which added [[Labyrinth|labyrinths]], [[Armored Zombie|armored zombies]], [[Quiver|quivers]], and much more.
==Changes==


'''Minecraft Beta 1.7.5''' was a major update to ''[[Better than Adventure!]]'' released on August 20, 2021, which added [[labyrinth]]s, armored zombies, [[Quiver|quivers]], and much more.
===[[Block|Blocks]]===
{{InvSprite|Motion Sensor}}[[Motion Sensor]]
* Added.
* Activates [[redstone]] when it views any entity, whether it is the player, [[mob]] or [[item]].
* Can only be found in [[dungeons]].


== Additions ==
{{InvSprite|Piston}}[[Piston|Pistons]]
=== Blocks ===
* Can now [[Advanced Mechanics|crush blocks]] when placed in-between [[obsidian]].
* {{BlockSprite|Motion Sensor|name=y|link=y}}
* Used to collect [[Block|blocks]] that normally break when mined, like [[ice]] and [[glass]].
** Activates redstone when it views any entity, whether it is the player, mob or item.
** Can only be found in [[dungeons]].


=== Items ===
{{InvSprite|Spike Trap}}[[Spike Trap]]
* {{ItemSprite|Hand Cannon|name=y|link=y}}
* Default position changed to spikes out; [[redstone]] now retracts the spikes.
** Found in [[Labyrinth|labyrinths]] or crafted with oak logs, [[steel]] and a bow.
** Shoots [[Explosive Charge|explosive charges]].
** Needs to be reloaded before firing.


* {{ItemSprite|Explosive Charge|name=y|link=y}}
{{InvSprite|Mossy Stone}}[[Moss]]
** Crafted with string, iron and gunpowder.
* Nerfed [[moss]] spreading.
** Used as ammo for the [[Hand Cannon]], or can be shot out of dispenser.
 
** Deals explosive damage and massive knockback.
{{InvSprite|Wooden Slab}}[[Slab|Slabs]]
** Explosion doesn't destroy blocks.
* [[Slab|slabs]] can now be placed on [[Slab|slabs]] without the [[block]] above being empty.
 
{{InvSprite|Bookshelf}}[[Bookshelf]]
* [[Bookshelf|Bookshelves]] now drop themselves.
 
{{InvSprite|Mob Spawner}}[[Mob Spawner]]
* [[Mob Spawner|Mob spawners]] now render the correct entity in their cage.


* {{ItemSprite|Quiver|name=y|link=y}}
{{InvSprite|Dirt Path}}[[Dirt Path]]
** Crafted with leather, string and [[cloth]].
* Now has a side texture.
** Equipped on the chestplate slot.
** Can hold 3 stacks of arrows.


* {{ItemSprite|Golden Quiver|name=y|link=y}}
* [[Blocks]] can be placed on tall [[grass]].
** Special [[labyrinth]] loot that grants the wearer infinite purple arrows.
** Equipped on the chestplate slot.


* {{ItemSprite|Golden Arrow|name=y|link=Arrow}}
===[[Item|Items]]===
** Arrow that shoots through multiple targets.
{{InvSprite|Hand Cannon}}[[Hand Cannon]]
** Found in [[Labyrinth|labyrinths]] and can be crafted with gold and arrows.
* Added.
** Deals {{hp|2}} damage.
* Found in [[Labyrinth|labyrinths]] or crafted with oak logs, [[steel]] and a [[bow]].
* Shoots [[Explosive Charge|explosive charges]].
* Needs to be reloaded before firing.


* {{ItemSprite|Purple Arrow|name=y|link=Arrow}}
{{InvSprite|Explosive Charge}}[[Explosive Charge]]
** Not obtainable, only exists as entity form.
* Added.
** Fired from the [[Golden Quiver|golden quiver]], deals {{hp|1}} damage.
* Crafted with [[string]], [[Iron Ingot|iron]] and [[gunpowder]].
* Used as ammo for the [[Hand Cannon]], or can be shot out of [[dispenser]].
* Deals explosive damage and massive knockback.
* Explosion doesn't destroy [[Block|blocks]].


* {{ItemSprite|Cloth|name=y|link=y}}
{{InvSprite|Quiver}}[[Quiver]]
** Drops from [[Zombie|zombies]].
* Added.
** Used to craft beds and [[Quiver|quivers].
* Crafted with [[leather]], [[string]] and [[cloth]].
* Equipped on the [[Armor|chestplate]] slot.
* Can hold 3 stacks of [[Arrow|arrows]].


* {{ItemSprite|Chainlinks|name=y|link=y}}
{{InvSprite|Golden Quiver}}[[Golden Quiver]]
** Drops from armored zombies and found in [[labyrinth]] chests.
* Added.
** Used to repair chain armor.
* Special [[labyrinth]] loot that grants the wearer infinite [[Arrow|purple arrows]].
* Equipped on the [[Armor|chestplate]] slot.


=== Mobs ===
{{InvSprite|Golden Arrow}}[[Arrow|Golden Arrow]]
* Armored Zombie
* Added.
** Spawns from [[labyrinth]]-exclusive mob spawners.
* [[Arrow]] that shoots through multiple targets.
** Wears chainmail armor and sometimes wields an iron sword.
* Found in [[Labyrinth|labyrinths]] and can be crafted with [[Gold Ingot|gold]] and [[Arrow|arrows]].
** Drops [[chainlinks]] on death.
* Deals {{hp|2}} damage.


=== World generation ===
{{ItemSprite|Purple Arrow}}[[Arrow|Purple Arrow]]
* [[Labyrinth|Labyrinths]]
* Added.
** Giant underground mazes filled with traps.
* Not obtainable, only exists as entity form.
** Changes types depending on what biome it generates in.
* Fired from the [[Golden Quiver|golden quiver]], deals {{hp|1}} damage.
** Contains [[zombie]], spider, skeleton and armored zombie spawners.
** Contains [[Spike Trap|spike traps]], spawner rooms and [[motion detector]] traps.


== Changes ==
{{InvSprite|Cloth}}[[Cloth]]
=== Blocks ===
* Added.
* {{BlockSprite|Dirt Path|name=y|link=y}}
* Drops from [[Zombie|zombies]].
** Now has a side texture.
* Used to craft [[Bed|beds]] and [[Quiver|quivers]].


* {{ItemSprite|All Doors|name=Door}}
{{InvSprite|Chainlinks}}[[Chainlinks]]
** Stacks to 64 now.
* Added.
* {{BlockSprite|Piston|name=Pistons}} and {{BlockSprite|Sticky Piston|name=Sticky Pistons}}
* Drops from [[Armored Zombie|armored zombies]] and found in [[labyrinth]] [[Chest|chests]].
** Can now [[Advanced Mechanics|crush blocks]] when placed in-between obsidian.
* Used to repair [[Armor|chainmail armor]].
** Used to collect blocks that normally break when mined, like [[ice]] and glass.


* {{BlockSprite|Spike Trap|name=Spikes|link=y}}
{{InvSprite|Wooden Door}}[[Door|All doors]]
** Default position changed to spikes out; redstone now retracts the spikes.
* Can now be stacked to 64!


=== Items ===
{{InvSprite|Chainmail Chestplate}}[[Armor|Chainmail Armor]]
* {{ItemSprite|Leather Boots|name=y}}
* Can be obtained in [[Labyrinth|labyrinths]], and be repaired with [[chainlinks]].
** No longer trample crops when worn.
* Depending on durability level can craft down into [[chainlinks]].  
* Chain Armor
** Can be obtained in [[Labyrinth|labyrinths]], and be repaired with [[chainlinks]].
** Depending on durability level can craft down into [[chainlinks]].  


* Axes
{{InvSprite|Leather Boots}}[[Armor|Leather Boots]]
** Now effective against leaves, breaking them instantly.
* No longer trample crops when worn.


* Bow
{{InvSprite|Wooden Door}}[[Door|All doors]]
** Position in hand has been changed.
* Can now be stacked to 64!


=== Mobs ===
{{InvSprite|Iron Axe}}[[Tools|Axes]]
* [[Zombie]]
* Now effective against leaves, breaking them instantly.
** Now drops [[cloth]] instead of feathers.
* Cows
** Buffed leather drop rate from 0-3 to 1-5.
* Hostile mob spawning
** Largely been reworked.
** Difficulty now determines the frequency that mobs spawn at.
** On the easy and normal difficulties, mobs now only spawn in complete darkness (light level 4 and below), but in greater numbers.
** As a result, open skies at night are now much safer, while shaded areas such as forests at night are now much deadlier.
** On the hard difficulty, mob spawning follows vanilla rules (light level 8 and below).


=== Entities ===
{{InvSprite|Boat}}[[Boat|Boats]]
* Boats
* No longer break upon [[block]] collision.
** No longer break upon block collision.
* Controls and handling have been improved.
** Controls and handling have been improved.


=== Gameplay ===
{{InvSprite|Bow}}[[Bow]]
* Position in hand has been changed.
 
===[[Mob|Mobs]]===
[[Armored Zombie]]
* Added
* Spawns from [[labyrinth]]-exclusive [[Mob Spawner|mob spawners]].
* Wears [[Armor|chainmail armor]] and sometimes wields an [[Weapons & Tools|iron sword]].
* Drops [[chainlinks]] on death.
 
[[Zombie]]:
* Now drops [[cloth]] instead of feathers.
 
[[Cow]]:
* Changed loot drop from 0-3 to 1-5.
 
Hostile Mob Spawning:
* Largely been reworked.
* Difficulty now determines the frequency that [[Mob|mobs]] spawn at.
* On the easy and normal difficulties, [[Mob|mobs]] now only spawn in complete darkness (light level 4 and below), but in greater numbers.
* As a result, open skies at night are now much safer, while shaded areas such as [[Biome|forests]] at night are now much deadlier.
* On the hard difficulty, [[mob]] spawning follows vanilla rules (light level 8 and below).
 
===World===
[[Labyrinth]]
* Added.
* Giant underground mazes filled with traps.
* Changes types depending on what [[biome]] it generates in.
* Contains [[zombie]], [[spider]], [[skeleton]] and [[armored zombie]] [[Mob Spawner|spawners]].
* Contains [[Spike Trap|spike traps]], [[Mob Spawner|spawner]] rooms and [[motion detector]] traps.
 
===Miscellaneous===
* Added new [[Achievement|achievements]].  
* Added new [[Achievement|achievements]].  
* Shift clicking has been improved.
* Shift clicking has been improved.
* Portals can be any size and shape.
* Portals can be any size and shape.
* Slime chunks now drip slime particles from the ceiling.


=== General ===
* [[Slime]] chunks now drip slime particles from the ceiling.
 
* Skins have been re-added.
* Skins have been re-added.
* Redirected game files to <code>.minecraft-bta</code>.
* Redirected game files to <code>.minecraft-bta</code>.


== Bug fixes ==
===Bug Fixes===
* Ore overlays and dirt paths now render properly in old lighting.
* Ore overlays and [[Dirt Path|dirt paths]] now render properly in old lighting.
* Sugarcane can now be placed on sand.
 
* Nerfed [[moss]] spreading.
* [[Sugarcane]] can now be placed on [[sand]].
* Blocks can be placed on tall grass.
 
* Bit depth fix.
* Bit depth fix.
* Fixed door redstone behavior.
 
* Slabs can now be placed on slabs without the block above being empty.
* Fixed [[door]] [[redstone]] behavior.
* Bookshelves now drop themselves.
 
* Mob spawners now render the correct entity in their cage.
* Mobs are more optimized in multiplayer.
* Mobs are more optimized in multiplayer.


== Trailer ==
==Trivia==
The [https://www.youtube.com/watch?v=qEYdxt3FygM official trailer] for 1.7.5 was released on [[Mak]]'s personal YouTube channel on August 20th, 2021, the same day as the version was released. It is currently unlisted.
* The [https://www.youtube.com/watch?v=qEYdxt3FygM official trailer] for 1.7.5 was released on [[Mak]]'s personal YouTube channel on August 20th, 2021, the same day as the version was released. It is currently unlisted.
 
==Gallery==
 
==References==
1. https://www.youtube.com/watch?v=qEYdxt3FygM official trailer


== Gallery ==
[[Category:Versions]]
{{stub|section=y}}

Latest revision as of 11:54, 2 September 2023

Minecraft Beta 1.7.5

◄◄ 1.7.4_01   1.7.6 ►►
◄ 1.7.5 Prerelease 3   1.7.5_01 ►
Release date August 20, 2021
Download Client

Minecraft Beta 1.7.5 was a major update to Main Page released on August 20, 2021, which added labyrinths, armored zombies, quivers, and much more.

Changes[edit | edit source]

Blocks[edit | edit source]

Motion Sensor

  • Added.
  • Activates redstone when it views any entity, whether it is the player, mob or item.
  • Can only be found in dungeons.

Pistons

Spike Trap

  • Default position changed to spikes out; redstone now retracts the spikes.

Moss

  • Nerfed moss spreading.

Slabs

Bookshelf

Mob Spawner

Dirt Path

  • Now has a side texture.

Items[edit | edit source]

Hand Cannon

Explosive Charge

Quiver

Golden Quiver

Golden Arrow

  • Added.
  • Arrow that shoots through multiple targets.
  • Found in labyrinths and can be crafted with gold and arrows.
  • Deals 2 (♥) damage.

Purple Arrow

  • Added.
  • Not obtainable, only exists as entity form.
  • Fired from the golden quiver, deals 1 () damage.

Cloth

Chainlinks

All doors

  • Can now be stacked to 64!

Chainmail Armor

Leather Boots

  • No longer trample crops when worn.

All doors

  • Can now be stacked to 64!

Axes

  • Now effective against leaves, breaking them instantly.

Boats

  • No longer break upon block collision.
  • Controls and handling have been improved.

Bow

  • Position in hand has been changed.

Mobs[edit | edit source]

Armored Zombie

Zombie:

  • Now drops cloth instead of feathers.

Cow:

  • Changed loot drop from 0-3 to 1-5.

Hostile Mob Spawning:

  • Largely been reworked.
  • Difficulty now determines the frequency that mobs spawn at.
  • On the easy and normal difficulties, mobs now only spawn in complete darkness (light level 4 and below), but in greater numbers.
  • As a result, open skies at night are now much safer, while shaded areas such as forests at night are now much deadlier.
  • On the hard difficulty, mob spawning follows vanilla rules (light level 8 and below).

World[edit | edit source]

Labyrinth

Miscellaneous[edit | edit source]

  • Shift clicking has been improved.
  • Portals can be any size and shape.
  • Slime chunks now drip slime particles from the ceiling.
  • Skins have been re-added.
  • Redirected game files to .minecraft-bta.

Bug Fixes[edit | edit source]

  • Ore overlays and dirt paths now render properly in old lighting.
  • Bit depth fix.
  • Mobs are more optimized in multiplayer.

Trivia[edit | edit source]

  • The official trailer for 1.7.5 was released on User:Skydeckagogo's personal YouTube channel on August 20th, 2021, the same day as the version was released. It is currently unlisted.

Gallery[edit | edit source]

References[edit | edit source]

1. https://www.youtube.com/watch?v=qEYdxt3FygM official trailer