Minecraft Beta 1.7.5: Difference between revisions
imported>Lofi account mNo edit summary |
imported>Lofi account mNo edit summary |
||
(16 intermediate revisions by the same user not shown) | |||
Line 8: | Line 8: | ||
|nextpatch=Minecraft Beta 1.7.5_01 | |nextpatch=Minecraft Beta 1.7.5_01 | ||
}} | }} | ||
'''Minecraft Beta 1.7.5''' was a major update to [[Better than Adventure!]] released on August 20, 2021, which added [[Labyrinth|labyrinths]], [[Armored Zombie|armored zombies]], [[Quiver|quivers]], and much more. | |||
==Changes== | |||
===[[Block|Blocks]]=== | |||
{{InvSprite|Motion Sensor}}[[Motion Sensor]] | |||
* Added. | |||
* Activates [[redstone]] when it views any entity, whether it is the player, [[mob]] or [[item]]. | |||
* Can only be found in [[dungeons]]. | |||
{{InvSprite|Piston}}[[Piston|Pistons]] | |||
* Can now [[Advanced Mechanics|crush blocks]] when placed in-between [[obsidian]]. | |||
* Used to collect [[Block|blocks]] that normally break when mined, like [[ice]] and [[glass]]. | |||
* | |||
* | |||
{{InvSprite|Spike Trap}}[[Spike Trap]] | |||
* Default position changed to spikes out; [[redstone]] now retracts the spikes. | |||
* | |||
{{InvSprite|Mossy Stone}}[[Moss]] | |||
* | * Nerfed [[moss]] spreading. | ||
* | |||
* | {{InvSprite|Wooden Slab}}[[Slab|Slabs]] | ||
* | * [[Slab|slabs]] can now be placed on [[Slab|slabs]] without the [[block]] above being empty. | ||
{{InvSprite|Bookshelf}}[[Bookshelf]] | |||
* [[Bookshelf|Bookshelves]] now drop themselves. | |||
{{InvSprite|Mob Spawner}}[[Mob Spawner]] | |||
* [[Mob Spawner|Mob spawners]] now render the correct entity in their cage. | |||
{{InvSprite|Dirt Path}}[[Dirt Path]] | |||
* Now has a side texture. | |||
* | |||
* | * [[Blocks]] can be placed on tall [[grass]]. | ||
===[[Item|Items]]=== | |||
* | {{InvSprite|Hand Cannon}}[[Hand Cannon]] | ||
* Added. | |||
** | * Found in [[Labyrinth|labyrinths]] or crafted with oak logs, [[steel]] and a [[bow]]. | ||
* Shoots [[Explosive Charge|explosive charges]]. | |||
* Needs to be reloaded before firing. | |||
{{InvSprite|Explosive Charge}}[[Explosive Charge]] | |||
** | * Added. | ||
** | * Crafted with [[string]], [[Iron Ingot|iron]] and [[gunpowder]]. | ||
* Used as ammo for the [[Hand Cannon]], or can be shot out of [[dispenser]]. | |||
* Deals explosive damage and massive knockback. | |||
* Explosion doesn't destroy [[Block|blocks]]. | |||
{{InvSprite|Quiver}}[[Quiver]] | |||
** | * Added. | ||
* | * Crafted with [[leather]], [[string]] and [[cloth]]. | ||
* Equipped on the [[Armor|chestplate]] slot. | |||
* Can hold 3 stacks of [[Arrow|arrows]]. | |||
{{InvSprite|Golden Quiver}}[[Golden Quiver]] | |||
** | * Added. | ||
* | * Special [[labyrinth]] loot that grants the wearer infinite [[Arrow|purple arrows]]. | ||
* Equipped on the [[Armor|chestplate]] slot. | |||
{{InvSprite|Golden Arrow}}[[Arrow|Golden Arrow]] | |||
* | * Added. | ||
* | * [[Arrow]] that shoots through multiple targets. | ||
* | * Found in [[Labyrinth|labyrinths]] and can be crafted with [[Gold Ingot|gold]] and [[Arrow|arrows]]. | ||
* Deals {{hp|2}} damage. | |||
{{ItemSprite|Purple Arrow}}[[Arrow|Purple Arrow]] | |||
* Added. | |||
* | * Not obtainable, only exists as entity form. | ||
* Fired from the [[Golden Quiver|golden quiver]], deals {{hp|1}} damage. | |||
* | |||
* | |||
{{InvSprite|Cloth}}[[Cloth]] | |||
* Added. | |||
* Drops from [[Zombie|zombies]]. | |||
** | * Used to craft [[Bed|beds]] and [[Quiver|quivers]]. | ||
{{InvSprite|Chainlinks}}[[Chainlinks]] | |||
* | * Added. | ||
* | * Drops from [[Armored Zombie|armored zombies]] and found in [[labyrinth]] [[Chest|chests]]. | ||
* Used to repair [[Armor|chainmail armor]]. | |||
{{InvSprite|Wooden Door}}[[Door|All doors]] | |||
* | * Can now be stacked to 64! | ||
{{InvSprite|Chainmail Chestplate}}[[Armor|Chainmail Armor]] | |||
* Can be obtained in [[Labyrinth|labyrinths]], and be repaired with [[chainlinks]]. | |||
* Depending on durability level can craft down into [[chainlinks]]. | |||
{{InvSprite|Leather Boots}}[[Armor|Leather Boots]] | |||
* | * No longer trample crops when worn. | ||
{{InvSprite|Wooden Door}}[[Door|All doors]] | |||
* | * Can now be stacked to 64! | ||
{{InvSprite|Iron Axe}}[[Tools|Axes]] | |||
* Now effective against leaves, breaking them instantly. | |||
{{InvSprite|Boat}}[[Boat|Boats]] | |||
* No longer break upon [[block]] collision. | |||
* Controls and handling have been improved. | |||
=== | {{InvSprite|Bow}}[[Bow]] | ||
* Position in hand has been changed. | |||
===[[Mob|Mobs]]=== | |||
[[Armored Zombie]] | |||
* Added | |||
* Spawns from [[labyrinth]]-exclusive [[Mob Spawner|mob spawners]]. | |||
* Wears [[Armor|chainmail armor]] and sometimes wields an [[Weapons & Tools|iron sword]]. | |||
* Drops [[chainlinks]] on death. | |||
[[Zombie]]: | |||
* Now drops [[cloth]] instead of feathers. | |||
[[Cow]]: | |||
* Changed loot drop from 0-3 to 1-5. | |||
Hostile Mob Spawning: | |||
* Largely been reworked. | |||
* Difficulty now determines the frequency that [[Mob|mobs]] spawn at. | |||
* On the easy and normal difficulties, [[Mob|mobs]] now only spawn in complete darkness (light level 4 and below), but in greater numbers. | |||
* As a result, open skies at night are now much safer, while shaded areas such as [[Biome|forests]] at night are now much deadlier. | |||
* On the hard difficulty, [[mob]] spawning follows vanilla rules (light level 8 and below). | |||
===World=== | |||
[[Labyrinth]] | |||
* Added. | |||
* Giant underground mazes filled with traps. | |||
* Changes types depending on what [[biome]] it generates in. | |||
* Contains [[zombie]], [[spider]], [[skeleton]] and [[armored zombie]] [[Mob Spawner|spawners]]. | |||
* Contains [[Spike Trap|spike traps]], [[Mob Spawner|spawner]] rooms and [[motion detector]] traps. | |||
===Miscellaneous=== | |||
* Added new [[Achievement|achievements]]. | * Added new [[Achievement|achievements]]. | ||
* Shift clicking has been improved. | * Shift clicking has been improved. | ||
* Portals can be any size and shape. | * Portals can be any size and shape. | ||
* [[Slime]] chunks now drip slime particles from the ceiling. | |||
* Skins have been re-added. | * Skins have been re-added. | ||
* Redirected game files to <code>.minecraft-bta</code>. | * Redirected game files to <code>.minecraft-bta</code>. | ||
== Bug | ===Bug Fixes=== | ||
* Ore overlays and dirt paths now render properly in old lighting. | * Ore overlays and [[Dirt Path|dirt paths]] now render properly in old lighting. | ||
* Sugarcane can now be placed on | |||
* [[Sugarcane]] can now be placed on [[sand]]. | |||
* Bit depth fix. | * Bit depth fix. | ||
* Fixed door redstone behavior. | |||
* Fixed [[door]] [[redstone]] behavior. | |||
* Mobs are more optimized in multiplayer. | * Mobs are more optimized in multiplayer. | ||
== | ==Trivia== | ||
The [https://www.youtube.com/watch?v=qEYdxt3FygM official trailer] for 1.7.5 was released on [[Mak]]'s personal YouTube channel on August 20th, 2021, the same day as the version was released. It is currently unlisted. | * The [https://www.youtube.com/watch?v=qEYdxt3FygM official trailer] for 1.7.5 was released on [[Mak]]'s personal YouTube channel on August 20th, 2021, the same day as the version was released. It is currently unlisted. | ||
==Gallery== | |||
==References== | |||
1. https://www.youtube.com/watch?v=qEYdxt3FygM official trailer | |||
[[Category:Versions]] | |||
Latest revision as of 11:54, 2 September 2023
Minecraft Beta 1.7.5
Minecraft Beta 1.7.5 was a major update to Main Page released on August 20, 2021, which added labyrinths, armored zombies, quivers, and much more.
Changes[edit | edit source]
Blocks[edit | edit source]
- Added.
- Activates redstone when it views any entity, whether it is the player, mob or item.
- Can only be found in dungeons.
- Can now crush blocks when placed in-between obsidian.
- Used to collect blocks that normally break when mined, like ice and glass.
- Default position changed to spikes out; redstone now retracts the spikes.
- Nerfed moss spreading.
- Bookshelves now drop themselves.
- Mob spawners now render the correct entity in their cage.
- Now has a side texture.
Items[edit | edit source]
- Added.
- Found in labyrinths or crafted with oak logs, steel and a bow.
- Shoots explosive charges.
- Needs to be reloaded before firing.
- Added.
- Crafted with string, iron and gunpowder.
- Used as ammo for the Hand Cannon, or can be shot out of dispenser.
- Deals explosive damage and massive knockback.
- Explosion doesn't destroy blocks.
- Added.
- Crafted with leather, string and cloth.
- Equipped on the chestplate slot.
- Can hold 3 stacks of arrows.
- Added.
- Special labyrinth loot that grants the wearer infinite purple arrows.
- Equipped on the chestplate slot.
- Added.
- Arrow that shoots through multiple targets.
- Found in labyrinths and can be crafted with gold and arrows.
- Deals 2 (
) damage.
- Added.
- Not obtainable, only exists as entity form.
- Fired from the golden quiver, deals 1 (♥) damage.
- Added.
- Drops from armored zombies and found in labyrinth chests.
- Used to repair chainmail armor.
- Can now be stacked to 64!
- Can be obtained in labyrinths, and be repaired with chainlinks.
- Depending on durability level can craft down into chainlinks.
- No longer trample crops when worn.
- Can now be stacked to 64!
- Now effective against leaves, breaking them instantly.
- No longer break upon block collision.
- Controls and handling have been improved.
- Position in hand has been changed.
Mobs[edit | edit source]
- Added
- Spawns from labyrinth-exclusive mob spawners.
- Wears chainmail armor and sometimes wields an iron sword.
- Drops chainlinks on death.
- Now drops cloth instead of feathers.
Cow:
- Changed loot drop from 0-3 to 1-5.
Hostile Mob Spawning:
- Largely been reworked.
- Difficulty now determines the frequency that mobs spawn at.
- On the easy and normal difficulties, mobs now only spawn in complete darkness (light level 4 and below), but in greater numbers.
- As a result, open skies at night are now much safer, while shaded areas such as forests at night are now much deadlier.
- On the hard difficulty, mob spawning follows vanilla rules (light level 8 and below).
World[edit | edit source]
- Added.
- Giant underground mazes filled with traps.
- Changes types depending on what biome it generates in.
- Contains zombie, spider, skeleton and armored zombie spawners.
- Contains spike traps, spawner rooms and motion detector traps.
Miscellaneous[edit | edit source]
- Added new achievements.
- Shift clicking has been improved.
- Portals can be any size and shape.
- Slime chunks now drip slime particles from the ceiling.
- Skins have been re-added.
- Redirected game files to
.minecraft-bta
.
Bug Fixes[edit | edit source]
- Ore overlays and dirt paths now render properly in old lighting.
- Bit depth fix.
- Mobs are more optimized in multiplayer.
Trivia[edit | edit source]
- The official trailer for 1.7.5 was released on User:Skydeckagogo's personal YouTube channel on August 20th, 2021, the same day as the version was released. It is currently unlisted.
Gallery[edit | edit source]
References[edit | edit source]
1. https://www.youtube.com/watch?v=qEYdxt3FygM official trailer