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Spike Trap: Difference between revisions
→Crafting
imported>SunSeeker02 (Created page with "{{Item infobox|title=Spike Trap|item=Spike Trap|renewable=n|stackable=Yes (64)|description=Deactivates when powered. Technically a war crime.|image=}} ") |
imported>Denatidum |
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{{Item infobox|title=Spike Trap|item=Spike Trap|renewable=n|stackable= | {{stub}} | ||
{{Item infobox | |||
|title=Spike Trap | |||
|item=Spike Trap | |||
|tool=Any Pickaxe | |||
|renewable=n | |||
|stackable=64 | |||
|description=Deactivates when powered. Technically a war crime. | |||
|image=Spike Trap Block.png;Spike Trap Block Deactivated.png | |||
}} | |||
The '''spike trap''' is a block that slows down and deals damage to mobs that step on it. They can also be deactivated when powered by a redstone signal. | |||
== Obtaining == | |||
=== Natural generation === | |||
Spike traps generate naturally in spike pits located in [[Labyrinth|labyrinths]], where 9 can be found and gathered. | |||
=== Crafting === | |||
Spike traps can be crafted on the workbench. | |||
{{Crafting table | |||
|2=Iron Ingot | |||
|4=Iron Ingot | |||
|5=Redstone Dust | |||
|6=Iron Ingot | |||
|7=Any Cobblestone | |||
|8=Any Cobblestone | |||
|9=Any Cobblestone | |||
|RESULT=Spike Trap,4 | |||
|name=n | |||
|foot=y | |||
}} | |||
== Usage == | |||
Mobs that step on a spike trap deal {{health|1}} and will continuously deal damage if the mob doesn't move away from a spike trap. Spike traps can be deactivated by a redstone signal. | |||
[[Category:Blocks]] |