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imported>TerboGoodGame (Created page with "{{Stub}}{{Item infobox |description= A naturally-generated block that covers the surface of most terrain. |item = Grass |image = Grass.png |tool = Any Shovel |stackable = 64 |renewable = y |hardness=? }}'''Grass''' is a naturally-generated block that replaces dirt over time when another grass block is nearby. They make up the terrain surface of most biomes. ==Obtaining== ===Natural generation=== Text here. ==Usage== Outline the uses of this block here. ===Ingredi...") |
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{{Stub}}{{Item infobox | {{Stub}} | ||
|description= | {{Vanilla|Grass Block}} | ||
|item = Grass | {{Item infobox | ||
|image = Grass.png | |description=Crisp, crunchy grass. | ||
|item = Grass;Retro Grass;Scorched Grass | |||
|image = Grass.png;Retro_Grass.png;Scorched_Grass.png | |||
|tool = Any Shovel | |tool = Any Shovel | ||
|stackable = 64 | |stackable = 64 | ||
|renewable = | |renewable = n | ||
|hardness= | |blastresistance=0.6 | ||
}}'''Grass''' is a naturally-generated block that replaces dirt over time when another grass block is nearby. | |hardness=0.6 | ||
}} | |||
'''Grass''' is a naturally-generated block that replaces [[dirt]] over time when another grass block is nearby. It makes up the terrain surface of most [[Biome|biomes]]. | |||
Variants of grass include {{BlockSprite|Retro Grass|name=y}} and {{BlockSprite|Scorched Grass|name=y}}, | |||
==Obtaining== | ==Obtaining== | ||
===Natural generation=== | ===Natural generation=== | ||
Grass blocks generate above the dirt layer in most biomes when the world is generated. Retro Grass only generates in it's respective biome, the [[Biome#Retro|Retro biome]]. | |||
=== Post generation === | |||
When given sufficient light, grass will spread to dirt blocks within a 1 block radius above or around them, and up to 3 blocks below them. | |||
=== Breaking === | |||
Grass blocks can only be collected by using [[Tools & Weapons|golden tools]]. When mined using anything else, the block will drop dirt. | |||
==Usage== | ==Usage== | ||
===Interactions=== | |||
=== | If right clicked while holding a [[Tools & Weapons|shovel]], the grass block will become a [[Dirt Path|dirt path]]. | ||
If right clicked while holding a [[Tools & Weapons|hoe]], the grass block will become [[farmland]]. | |||
=== Passive behaviors === | |||
If there is a block on top of a grass block, the grass block will become dirt after a period of time. | |||
If a [[Block of Snow|snow block]] or [[Snow Layer|snow layer]] is above a grass block, the grass texture will change to white. | |||
If no block is above a grass block, [[Rose|roses]], [[Dandelion|dandelions]], [[Fern|ferns]], and [[Tall Grass|tall grass]] will occasionally grow. These plants will grow all year round, but will start to die out in [[Season|winter]]. | |||
If there is enough light, grass will spread to dirt blocks around it. | |||
[[Sheep]] will occasionally eat grass to regrow their [[wool]]. | |||
=== Trommeling === | |||
Grass can be placed in a [[trommel]] to obtain the following items: | |||
{| class="wikitable" | |||
! colspan="3" |Grass Trommeling | |||
|- | |||
!Item | |||
!Amount | |||
!Chance | |||
|- | |||
|{{ItemSprite|Pebble|name=y|link=y}} | |||
|1-2 | |||
|60.2% | |||
|- | |||
|{{ItemSprite|Clay|name=y|link=y}} | |||
|1-4 | |||
|24% | |||
|- | |||
|{{ItemSprite|Flint|name=y|link=y}} | |||
|1-2 | |||
|12% | |||
|- | |||
|{{ItemSprite|Sulphur|name=y|link=y}} | |||
|1 | |||
|2.4% | |||
|- | |||
|{{ItemSprite|Raw Iron Ore|name=y|link=y}} | |||
|1-2 | |||
|0.6% | |||
|- | |||
|{{ItemSprite|Olivine|name=y|link=y}} | |||
|1 | |||
|0.3% | |||
|- | |||
|{{ItemSprite|Quartz|name=y|link=y}} | |||
|1 | |||
|0.3% | |||
|} | |||
=== Note block === | |||
Grass can be placed under a [[Note Block|note block]] to produce the "harp/piano" sound. ''Note that this is the default sound a note block produces.'' | |||
==Data values== | ==Data values== | ||
{{ID table | {{ID table | ||
|name={{BlockSprite|Grass|name=y}} | |name={{BlockSprite|Grass|name=y}} | ||
|type=Block | |type=Block | ||
|nameid= | |nameid=tile.grass | ||
|numid=<code> | |numid=<code>200:0</code> | ||
}} | |||
{{ID table | |||
|name={{BlockSprite|Retro Grass|name=y}} | |||
|type=Block | |||
|nameid=tile.grass.retro | |||
|numid=<code>201:0</code> | |||
}} | |||
{{ID table | |||
|name={{BlockSprite|Scorched Grass|name=y}} | |||
|type=Block | |||
|nameid=tile.grass.scorched | |||
|numid=<code>202:0</code> | |||
|foot=y | |||
}} | }} | ||
==Gallery== | ==Gallery== | ||
{{Stub|section=y}} | |||
==History== | ==History== | ||
{{ | {{Stub|section=y}} | ||