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Grass: Difference between revisions
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{{Item infobox | {{Item infobox | ||
|description=Crisp, crunchy grass. | |description=Crisp, crunchy grass. | ||
|item = Grass | |item = Grass;Retro Grass;Scorched Grass | ||
|image = Grass.png | |image = Grass.png;Retro_Grass.png;Scorched_Grass.png | ||
|tool = Any Shovel | |tool = Any Shovel | ||
|stackable = 64 | |stackable = 64 | ||
|renewable = | |renewable = n | ||
|blastresistance=0.6 | |||
|hardness=0.6 | |hardness=0.6 | ||
}} | }} | ||
'''Grass''' is a naturally-generated block that replaces [[dirt]] over time when another grass block is nearby. It makes up the terrain surface of most biomes. | '''Grass''' is a naturally-generated block that replaces [[dirt]] over time when another grass block is nearby. It makes up the terrain surface of most [[Biome|biomes]]. | ||
Variants of grass include {{BlockSprite|Retro Grass|name | Variants of grass include {{BlockSprite|Retro Grass|name=y}} and {{BlockSprite|Scorched Grass|name=y}}, | ||
==Obtaining== | ==Obtaining== | ||
===Natural generation=== | ===Natural generation=== | ||
Grass blocks generate above the dirt layer in most biomes when the world is generated. | Grass blocks generate above the dirt layer in most biomes when the world is generated. Retro Grass only generates in it's respective biome, the [[Biome#Retro|Retro biome]]. | ||
=== Post generation === | === Post generation === | ||
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[[Sheep]] will occasionally eat grass to regrow their [[wool]]. | [[Sheep]] will occasionally eat grass to regrow their [[wool]]. | ||
=== Trommeling === | |||
Grass can be placed in a [[trommel]] to obtain the following items: | |||
{| class="wikitable" | |||
! colspan="3" |Grass Trommeling | |||
|- | |||
!Item | |||
!Amount | |||
!Chance | |||
|- | |||
|{{ItemSprite|Pebble|name=y|link=y}} | |||
|1-2 | |||
|60.2% | |||
|- | |||
|{{ItemSprite|Clay|name=y|link=y}} | |||
|1-4 | |||
|24% | |||
|- | |||
|{{ItemSprite|Flint|name=y|link=y}} | |||
|1-2 | |||
|12% | |||
|- | |||
|{{ItemSprite|Sulphur|name=y|link=y}} | |||
|1 | |||
|2.4% | |||
|- | |||
|{{ItemSprite|Raw Iron Ore|name=y|link=y}} | |||
|1-2 | |||
|0.6% | |||
|- | |||
|{{ItemSprite|Olivine|name=y|link=y}} | |||
|1 | |||
|0.3% | |||
|- | |||
|{{ItemSprite|Quartz|name=y|link=y}} | |||
|1 | |||
|0.3% | |||
|} | |||
=== Note block === | === Note block === | ||
Grass can be placed under a [[Note Block|note block]] to produce the "harp/piano" sound. ''Note that this is the default sound a note block produces.'' | Grass can be placed under a [[Note Block|note block]] to produce the "harp/piano" sound. ''Note that this is the default sound a note block produces.'' | ||
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|nameid=tile.grass | |nameid=tile.grass | ||
|numid=<code>200:0</code> | |numid=<code>200:0</code> | ||
}} | |||
{{ID table | |||
|name={{BlockSprite|Retro Grass|name=y}} | |||
|type=Block | |||
|nameid=tile.grass.retro | |||
|numid=<code>201:0</code> | |||
}} | |||
{{ID table | |||
|name={{BlockSprite|Scorched Grass|name=y}} | |||
|type=Block | |||
|nameid=tile.grass.scorched | |||
|numid=<code>202:0</code> | |||
|foot=y | |foot=y | ||
}} | }} | ||
==Gallery== | ==Gallery== | ||
{{Stub|section=y}} | |||
==History== | ==History== | ||
{{ | {{Stub|section=y}} | ||