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'''Biomes''' are the different environments that can be found in the worlds of ''Minecraft''. ''Better than Adventure!'' includes some biomes from the base game, but most biomes and their mechanics have been revamped or added.
{| style="background-color: inherit !important; width:100%;"
 
|'''Biomes''' are the different environments that can be found in the worlds of ''Minecraft''. ''[[Better than Adventure!]]'' includes some biomes from the base game, but most biomes and their mechanics have been revamped or added.
|[[File:biome.png|480px|thumb|left|Default worlds consist of a blend of all the default biomes.]]
|}
== Default Biomes ==
== Default Biomes ==
=== Forest ===
=== Forest ===
{| style="background-color: inherit !important; width:100%;"
{| style="background-color: inherit !important; width:100%;"
|
|A common biome which generates with [[Tree|oak trees]] and about a 20% chance of [[Tree|birch trees]].
|[[File:.png|480px|thumb|right|Namespaced ID: minecraft:overworld.forest]]
 
Occasionally generates [[pumpkin]]s.
 
Fully affected by the [[season]]s.
|[[File:forest.png|480px|thumb|right|Namespaced ID: <code>minecraft:overworld.forest</code>]]
|}
|}


=== Seasonal Forest ===
=== Seasonal Forest ===
{| style="background-color: inherit !important; width:100%;"
{| style="background-color: inherit !important; width:100%;"
|Has about a 80% chance of generating [[Tree|cherry trees]], instead of [[Tree|oak trees]].
|Has about a 80% chance of generating [[Tree|cherry trees]], instead of [[Tree|oak]] and [[Tree|birch trees]].


Often generates mixed in with regular forests. Fully affected by the [[season|seasons]].
Often generates mixed in with regular forests. Fully affected by the [[season]]s.
 
|[[File:seasonal_forest.png|480px|thumb|right|Namespaced ID: <code>minecraft:overworld.seasonal_forest</code>]]
Only [[Tree|cherry trees]] grown during generation will actually fruit any [[cherries]] during [[Season|spring]].
|[[File:seasonal_forest.png|480px|thumb|right|Namespaced ID: minecraft:overworld.seasonal_forest]]
|}
|}


=== Rainforest ===
=== Rainforest ===
{| style="background-color: inherit !important; width:100%;"
{| style="background-color: inherit !important; width:100%;"
|
|Temperate biome that generates with a dense canopy of [[Tree|oak trees]], some [[Tree|shrubs]] and a lot of [[fern]]s.
|[[File:.png|480px|thumb|right|Namespaced ID: minecraft:overworld.]]
 
[[Sugarcane]] generated in the rainforest will be significantly taller than in other biomes.
 
Will occasionally generate [[pumpkin]]s.
 
It will not snow in the rainforest.
|[[File:rainforest.png|480px|thumb|right|Namespaced ID: <code>minecraft:overworld.rainforest</code>]]
|}
|}


=== Birch Forest ===
=== Birch Forest ===
{| style="background-color: inherit !important; width:100%;"
{| style="background-color: inherit !important; width:100%;"
|Has a 100% chance of spawning [[Tree|birch trees]] that are significantly taller than normal.
|Has a 100% chance of generating [[Tree|birch trees]] that are significantly taller than normal.


Fully affected by the [[season|seasons]].
Fully affected by the [[season|seasons]].
|[[File:birch_forest.png|480px|thumb|right|Namespaced ID: minecraft:overworld.birch_forest]]
|[[File:birch_forest.png|480px|thumb|right|Namespaced ID: <code>minecraft:overworld.birch_forest</code>]]
|}
 
=== Boreal Forest ===
{| style="background-color: inherit !important; width:100%;"
|
|[[File:.png|480px|thumb|right|Namespaced ID: minecraft:overworld.]]
|}
|}


=== Plains ===
=== Plains ===
{| style="background-color: inherit !important; width:100%;"
{| style="background-color: inherit !important; width:100%;"
|Not much can be said about it. It's a plain biome.
|A flat biome with lots of grass and flowers.


Pumpkins can occasionally spawn here.
Pumpkins can occasionally spawn here.
Line 48: Line 52:


Fully affected by the [[Season|seasons]].
Fully affected by the [[Season|seasons]].
|[[File:plains.png|480px|thumb|right|Namespaced ID: minecraft:overworld.plains]]
|[[File:plains.png|480px|thumb|right|Namespaced ID: <code>minecraft:overworld.plains</code>]]
|}
 
=== Meadow ===
{| style="background-color: inherit !important; width:100%;"
|Similar to plains, with a much greater abundance of flowers.
|[[File:.png|480px|thumb|right|Namespaced ID: minecraft:overworld.]]
|}
|}


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It will not rain or snow in the desert.
It will not rain or snow in the desert.
|[[File:desert.png|480px|thumb|right|Namespaced ID: minecraft:overworld.desert]]
|[[File:desert.png|480px|thumb|right|Namespaced ID: <code>minecraft:overworld.desert</code>]]
|}
|}


=== Grasslands ===
=== Grasslands ===
{| style="background-color: inherit !important; width:100%;"
{| style="background-color: inherit !important; width:100%;"
|Barren landscapes that generate without trees, or tall grass.
|Barren landscapes that generate without trees, flowers or tall grass.
|[[File:grasslands.png|480px|thumb|right|Namespaced ID: minecraft:overworld.grasslands]]
|[[File:grasslands.png|480px|thumb|right|Namespaced ID: <code>minecraft:overworld.grasslands</code>]]
|}
 
=== Shrubland ===
{| style="background-color: inherit !important; width:100%;"
|Often generates flat grassy hills with a few [[Tree|shrubs]] scattered in.
|[[File:shrubland.png|480px|thumb|right|Namespaced ID: <code>minecraft:overworld.shrubland</code>]]
|}
|}


=== Swampland ===
=== Swampland ===
{| style="background-color: inherit !important; width:100%;"
{| style="background-color: inherit !important; width:100%;"
|Wet biome that often generates near big bodies of water.
|Wet biome that often generates near large bodies of water.


Trees that are generated or grown inside the biome turn into [[Tree|moss trees]].
Trees that are generated or grown inside the biome turn into [[Tree|moss trees]].


Swamplands also generate with mud and pumpkins, and are fully affected by the [[Season|seasons]], in addition the only biome that spawns [[algae]].
Swamplands also generate with [[mud]] and pumpkins, and are fully affected by the [[Season|seasons]], in addition the only biome that generates with [[algae]].
|[[File:swamp.png|480px|thumb|right|Namespaced ID: minecraft:overworld.swampland]]
|[[File:swamp.png|480px|thumb|right|Namespaced ID: <code>minecraft:overworld.swampland</code>]]
|}
 
=== Shrubland ===
{| style="background-color: inherit !important; width:100%;"
|Often generates flat grassy hills with a few [[Tree|shrubs]] scattered in.
|[[File:shrubland.png|480px|thumb|right|Namespaced ID: minecraft:overworld.shrubland]]
|}
|}


=== Outback ===
=== Outback ===
{| style="background-color: inherit !important; width:100%;"
{| style="background-color: inherit !important; width:100%;"
|A red wasteland with [[scorched dirt]], [[spinifex]] and occational [[tree|oak trees]].
|A red wasteland with [[scorched dirt]], [[spinifex]] and occasional [[tree|oak trees]]. A rare variant of scorched dirt called [[rich scorched dirt]] can also generate in patches.


Often generates near deserts and grassy outbacks.
Often generates near deserts and grassy outbacks.


It will not rain or snow in the outback.
It will not rain or snow in the outback.
|[[File:outback.png|480px|thumb|right|Namespaced ID: minecraft:overworld.outback]]
|[[File:outback.png|480px|thumb|right|Namespaced ID: <code>minecraft:overworld.outback</code>]]
|}
|}


=== Grassy Outback ===
=== Grassy Outback ===
{| style="background-color: inherit !important; width:100%;"
{| style="background-color: inherit !important; width:100%;"
|A grassy outback variant that generates with [[tree|eucalyptus trees]].
|An outback variant that generates groves of [[tree|eucalyptus trees]].


Often generates near deserts and outbacks.
Often generates near deserts and outbacks.


It will not rain or snow in the grassy outback.
It will not rain or snow in the grassy outback.
|[[File:outback_grassy.png|480px|thumb|right|Namespaced ID: minecraft:overworld.outback.grassy]]
|[[File:outback_grassy.png|480px|thumb|right|Namespaced ID: <code>minecraft:overworld.outback.grassy</code>]]
|}
|}


=== Meadow ===
=== Boreal Forest ===
{| style="background-color: inherit !important; width:100%;"
|A cold biome containing pine trees.
|[[File:.png|480px|thumb|right|Namespaced ID: <code>minecraft:overworld</code>.]]
|}
 
=== Taiga ===
{| style="background-color: inherit !important; width:100%;"
|A snowy biome containing a plethora of pine trees and usually covered in snow.
|[[File:.png|480px|thumb|right|Namespaced ID: <code>minecraft:overworld</code>.]]
|}
 
=== Tundra ===
{| style="background-color: inherit !important; width:100%;"
{| style="background-color: inherit !important; width:100%;"
|
|Barren terrain similar to the grasslands, except much colder and covered in snow.
|[[File:.png|480px|thumb|right|Namespaced ID: minecraft:overworld.]]
|[[File:.png|480px|thumb|right|Namespaced ID: <code>minecraft:overworld</code>.]]
|}
|}


=== Glacier ===
=== Glacier ===
{| style="background-color: inherit !important; width:100%;"
{| style="background-color: inherit !important; width:100%;"
|
|The coldest biome, with permafrost and thick layers of snow, and a lack of trees anywhere.
|[[File:.png|480px|thumb|right|Namespaced ID: minecraft:overworld.]]
|[[File:.png|480px|thumb|right|Namespaced ID: minecraft:overworld.]]
|}
|}


== Special World Types ==
== Special World Types ==
{| style="background-color: inherit !important; width:100%;"
|World types can be selected when creating a world.
Or edited retroactively using a 3rd party [https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/minecraft-tools/1262665-nbtexplorer-nbt-editor-for-windows-and-mac NBT Editor].
|[[File:world_type.png|480px|thumb|left|World types can be selected when creating a world.]]
|}
=== Classic ===
=== Classic ===
{| style="background-color: inherit !important; width:100%;"
{| style="background-color: inherit !important; width:100%;"
Line 119: Line 147:


This world type has "No [[Season]]" and only one biome.
This world type has "No [[Season]]" and only one biome.
|[[File:classic.png|480px|thumb|right|Namespaced ID: minecraft:overworld.retro]]
|[[File:classic.png|480px|thumb|right|Namespaced ID: <code>minecraft:overworld.retro</code>]]
|}
|}


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|Terrain generation as close as possible to Minecraft Alpha 1.1.2_01.
|Terrain generation as close as possible to Minecraft Alpha 1.1.2_01.


This world type has "No [[Season]]" and only one biome, the world generation was ported from Minecraft Alpha, complete with neon green [[Retro Grass]] and [[Retro Leaves]].
This world type has "No [[Season]]" and only one biome, the world generation was ported from Minecraft Alpha, complete with neon green [[retro grass]] and [[retro leaves]].
|[[File:retro.png|480px|thumb|right|Namespaced ID: minecraft:overworld.retro]]
|[[File:retro.png|480px|thumb|right|Namespaced ID: <code>minecraft:overworld.retro</code>]]
|}
|}


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An inhospitable wasteland of nothing but dirt, darkness, and lava oceans.
An inhospitable wasteland of nothing but dirt, darkness, and lava oceans.
|[[File:hell.png|480px|thumb|right|Namespaced ID: minecraft:overworld.hell]]
 
[[Weather|Rain]] has also been affected by this hellscape; it's now blood red and rains upward.
|[[File:hell.png|480px|thumb|right|Namespaced ID: <code>minecraft:overworld.hell</code>]]
|}
|}


== History ==
== History ==
{{History|Minecraft Beta 1.7.6|snap=Prerelease 1|Added outback.|Added meadow.|Added boreal forest.|Added hell.|Added retro.}}
{{History|Minecraft Beta 1.7.6|snap=Prerelease 1|Added outback.|Added meadow.|Added boreal forest.|Added hell.|Added retro.}}
{{History|Better than Adventure! 1.7.7.0|snap=Pre-1a|Added birch forest.|Added glacier.}}
{{History|Better than Adventure! 1.7.7.0|snap=Pre-1|Added birch forest.|Added glacier.}}
{{History|Better than Adventure! 1.7.7.0|Added mud to swamps.
{{History|Better than Adventure! 1.7.7.0|Added [[mud]] to swamps.
|foot=y}}
|foot=y}}

Latest revision as of 09:16, 17 November 2023

This article is a stub.
Help us make this wiki Better than Adventure by expanding it!
Biomes are the different environments that can be found in the worlds of Minecraft. Main Page includes some biomes from the base game, but most biomes and their mechanics have been revamped or added.
Default worlds consist of a blend of all the default biomes.

Default Biomes[edit | edit source]

Forest[edit | edit source]

A common biome which generates with oak trees and about a 20% chance of birch trees.

Occasionally generates pumpkins.

Fully affected by the seasons.

Namespaced ID: minecraft:overworld.forest

Seasonal Forest[edit | edit source]

Has about a 80% chance of generating cherry trees, instead of oak and birch trees.

Often generates mixed in with regular forests. Fully affected by the seasons.

Namespaced ID: minecraft:overworld.seasonal_forest

Rainforest[edit | edit source]

Temperate biome that generates with a dense canopy of oak trees, some shrubs and a lot of ferns.

Sugarcane generated in the rainforest will be significantly taller than in other biomes.

Will occasionally generate pumpkins.

It will not snow in the rainforest.

Namespaced ID: minecraft:overworld.rainforest

Birch Forest[edit | edit source]

Has a 100% chance of generating birch trees that are significantly taller than normal.

Fully affected by the seasons.

Namespaced ID: minecraft:overworld.birch_forest

Plains[edit | edit source]

A flat biome with lots of grass and flowers.

Pumpkins can occasionally spawn here.

Trees are rare, often generates tall grassy hills with a lot of relatively flat surfaces.

Fully affected by the seasons.

Namespaced ID: minecraft:overworld.plains

Meadow[edit | edit source]

Similar to plains, with a much greater abundance of flowers.
File:.png
Namespaced ID: minecraft:overworld.

Desert[edit | edit source]

It's a normal desert from Beta 1.7.3, generates with cactus and dead bush.

It will not rain or snow in the desert.

Namespaced ID: minecraft:overworld.desert

Grasslands[edit | edit source]

Barren landscapes that generate without trees, flowers or tall grass.
Namespaced ID: minecraft:overworld.grasslands

Shrubland[edit | edit source]

Often generates flat grassy hills with a few shrubs scattered in.
Namespaced ID: minecraft:overworld.shrubland

Swampland[edit | edit source]

Wet biome that often generates near large bodies of water.

Trees that are generated or grown inside the biome turn into moss trees.

Swamplands also generate with mud and pumpkins, and are fully affected by the seasons, in addition the only biome that generates with algae.

Namespaced ID: minecraft:overworld.swampland

Outback[edit | edit source]

A red wasteland with scorched dirt, spinifex and occasional oak trees. A rare variant of scorched dirt called rich scorched dirt can also generate in patches.

Often generates near deserts and grassy outbacks.

It will not rain or snow in the outback.

Namespaced ID: minecraft:overworld.outback

Grassy Outback[edit | edit source]

An outback variant that generates groves of eucalyptus trees.

Often generates near deserts and outbacks.

It will not rain or snow in the grassy outback.

Namespaced ID: minecraft:overworld.outback.grassy

Boreal Forest[edit | edit source]

A cold biome containing pine trees.
File:.png
Namespaced ID: minecraft:overworld.

Taiga[edit | edit source]

A snowy biome containing a plethora of pine trees and usually covered in snow.
File:.png
Namespaced ID: minecraft:overworld.

Tundra[edit | edit source]

Barren terrain similar to the grasslands, except much colder and covered in snow.
File:.png
Namespaced ID: minecraft:overworld.

Glacier[edit | edit source]

The coldest biome, with permafrost and thick layers of snow, and a lack of trees anywhere.
File:.png
Namespaced ID: minecraft:overworld.

Special World Types[edit | edit source]

World types can be selected when creating a world.

Or edited retroactively using a 3rd party NBT Editor.

World types can be selected when creating a world.

Classic[edit | edit source]

Terrain generation similar to Classic, but infinite.

This world type has "No Season" and only one biome.

Namespaced ID: minecraft:overworld.retro

Retro[edit | edit source]

Terrain generation as close as possible to Minecraft Alpha 1.1.2_01.

This world type has "No Season" and only one biome, the world generation was ported from Minecraft Alpha, complete with neon green retro grass and retro leaves.

Namespaced ID: minecraft:overworld.retro

Hell[edit | edit source]

This world ended long ago - survive it.

An inhospitable wasteland of nothing but dirt, darkness, and lava oceans.

Rain has also been affected by this hellscape; it's now blood red and rains upward.

Namespaced ID: minecraft:overworld.hell

History[edit | edit source]

History
Minecraft Beta 1.7.6
Prerelease 1
Added outback.
Added meadow.
Added boreal forest.
Added hell.
Added retro.
Better than Adventure! 1.7.7.0
Pre-1
Added birch forest.
Added glacier.
Better than Adventure! 1.7.7.0
Added mud to swamps.