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Minecraft Beta 1.7.5: Difference between revisions
→Mobs
imported>JejChainstar (→Mobs) |
imported>JejChainstar (→Mobs) |
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* Difficulty now determines the frequency that mobs spawn at. | * Difficulty now determines the frequency that mobs spawn at. | ||
* On Easy and Normal, mobs now only spawn in complete darkness (light level 4 and below), but in greater numbers. | * On Easy and Normal, mobs now only spawn in complete darkness (light level 4 and below), but in greater numbers. | ||
* | * As a result, open skies at night are now much safer, while shaded areas such as forests at night are now much deadlier. | ||
* On Hard, mob spawning follows vanilla rules (light level 8 and below). | |||
=== Entities === | === Entities === |