Motion Sensor: Difference between revisions

From BTA-Mirror
imported>Denatidum
No edit summary
imported>Denatidum
No edit summary
 
(No difference)

Latest revision as of 05:48, 5 September 2023

Motion Sensor

Description Emits a redstone signal when something moves past it.
Blast resistance 3
Hardness 2
Tool(s)
Renewable No
Stackable Yes (64)

The motion sensor is a mysterious moss-coated block that emits a redstone signal whenever something moves in front of the skull embedded within.

Obtaining[edit | edit source]

Motion sensors can only be found within labyrinths, where they are connected to dispensers ready to fire harmful projectiles at passing entities. Since the player has a longer reach than the motion sensor's line of sight, it is fairly trivial for the player to mine out the motion sensor and disable the trap.

Usage[edit | edit source]

The motion sensor will trigger if any entity is within a 2 block range directly in front of the motion sensor.

When activated it will block power all adjacent faces.

Data values[edit | edit source]

Name Type Namespaced ID Numeric ID
Motion Sensor Block motionsensor.idle 500
Active Motion Sensor Block motionsensor.active 501