Grass: Difference between revisions

31 bytes added ,  9 August 2023
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imported>TerboGoodGame
(Created page with "{{Stub}}{{Item infobox |description= A naturally-generated block that covers the surface of most terrain. |item = Grass |image = Grass.png |tool = Any Shovel |stackable = 64 |renewable = y |hardness=? }}'''Grass''' is a naturally-generated block that replaces dirt over time when another grass block is nearby. They make up the terrain surface of most biomes. ==Obtaining== ===Natural generation=== Text here. ==Usage== Outline the uses of this block here. ===Ingredi...")
imported>Denatidum
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{{Stub}}{{Item infobox
{{Stub}}
|description= A naturally-generated block that covers the surface of most terrain.
{{Item infobox
|description=Crispy, crunchy grass.
|item = Grass
|item = Grass
|image = Grass.png
|image = Grass.png
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|stackable = 64
|stackable = 64
|renewable = y
|renewable = y
|hardness=?
|hardness=0.6
}}'''Grass''' is a naturally-generated block that replaces dirt over time when another grass block is nearby. They make up the terrain surface of most biomes.
}}
'''Grass''' is a naturally-generated block that replaces dirt over time when another grass block is nearby. They make up the terrain surface of most biomes.
==Obtaining==
==Obtaining==
===Natural generation===
===Natural generation===
Text here.
Grass blocks generate above the dirt layer when the world is generated.
==Usage==
==Usage==
Outline the uses of this block here.
Outline the uses of this block here.
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|name={{BlockSprite|Grass|name=y}}
|name={{BlockSprite|Grass|name=y}}
|type=Block
|type=Block
|nameid=id.here
|nameid=tile.grass
|numid=<code>1:1</code>
|numid=<code>200:0</code>
|foot=y
}}
}}
==Gallery==
==Gallery==
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