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Motion Sensor: Difference between revisions
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The '''motion sensor''' is a mysterious moss-coated block that emits a redstone signal whenever something moves in front of the skull embedded within. | The '''motion sensor''' is a mysterious moss-coated block that emits a redstone signal whenever something moves in front of the skull embedded within. | ||
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Motion sensors can only be found within [[Labyrinth|labyrinths]], where they are connected to dispensers ready to fire harmful projectiles at passing entities. Since the player has a longer reach than the motion sensor's line of sight, it is fairly trivial for the player to mine out the motion sensor and disable the trap. | Motion sensors can only be found within [[Labyrinth|labyrinths]], where they are connected to dispensers ready to fire harmful projectiles at passing entities. Since the player has a longer reach than the motion sensor's line of sight, it is fairly trivial for the player to mine out the motion sensor and disable the trap. | ||
== Usage == | |||
The motion sensor will trigger if any entity is within a 2 block range directly in front of the motion sensor. | |||
When activated it will block power all adjacent faces. | |||
== Data values == | |||
{{ID table|name=Motion Sensor|type=Block|nameid=motionsensor.idle|numid=500}}{{ID table|name=Motion Sensor|type=Block|nameid=motionsensor.Active|numid=501|foot=y}} | |||
[[Category:Blocks]] | [[Category:Blocks]] | ||
[[Category:Pages using DynamicPageList3 dplvar parser function]] | [[Category:Pages using DynamicPageList3 dplvar parser function]] | ||