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Block Template: Difference between revisions
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== Obtaining == | == Obtaining == | ||
[There can be many different ways to obtain a block, but this is the general order of which you should outline them. Remove sections if unnecessary, and change the ordering if one heading is the primary focus of the block, e.g. iron blocks would primarily be made from crafting, so '''Crafting''' would go first, but on the other hand, stone would primarily be naturally generated, so '''Natural Generation''' would go first.] | [There can be many different ways to obtain a block, but this is the general order of which you should outline them. Remove sections if unnecessary, and change the ordering if one heading is the primary focus of the block, e.g. iron blocks would primarily be made from crafting, so '''Crafting''' would go first, but on the other hand, stone would primarily be naturally generated, so '''Natural Generation''' would go first. DON'T USE BREAKING AS A HEADING. That's incredibly obvious as a method of obtaining, and the tool(s) section of the infobox already outlines that enough.] | ||
=== Natural generation === | === Natural generation === | ||
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|foot=y | |foot=y | ||
|fuel=Coal}} | |fuel=Coal}} | ||
=== Mob Loot === | |||
Text here. | |||
== Usage == | |||
Outline the uses of this block here. | |||
=== Ingredient === | |||
Possible uses as an ingredient. Don't bother putting crafting recipes here, just outline how they are used, and hyperlink to the related block where appropriate. | |||
== Data Values == | |||
{{ID table | |||
|name={{BlockSprite|Dirt|name=y}} | |||
|type=Block | |||
|nameid=id.here | |||
|numid=<code>1:1</code> | |||
}} | |||
{{ID table | |||
|name={{BlockSprite|Grass|name=y}} | |||
|type=Block | |||
|nameid=id.here | |||
|numid=<code>2:1</code> | |||
|foot=y | |||
}} | |||
== Gallery == | |||
If applicable. |