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Hand Cannon: Difference between revisions
→Usage
imported>UselessBullets (→Weapon: Updated explosion radius to real value) |
imported>Denatidum (→Usage) |
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== Usage == | == Usage == | ||
The hand cannon can be loaded and then fired | The hand cannon can be loaded and then fired when {{control|use|used}}. In order to do this, the player must have at least a single explosive charge in their inventory. When fired, the loaded charge will instantly fire from the player in an arc. The range is about 7-8 blocks if the player is looking completely straight. | ||
=== Weapon === | === Weapon === | ||
The explosive charge shot by the hand cannon deals damage to entities. Its damage is dependent on the entity's distance to the center of the explosion, dealing {{hp|10}} damage on direct hits. The explosion radius is 1.5 blocks. | The explosive charge shot by the hand cannon deals damage to entities. Its damage is dependent on the entity's distance to the center of the explosion, dealing {{hp|10}} damage on direct hits. The explosion radius is 1.5 blocks. | ||