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Grass: Difference between revisions
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'''Grass''' is a naturally-generated block that replaces dirt over time when another grass block is nearby. They make up the terrain surface of most biomes. | '''Grass''' is a naturally-generated block that replaces [[dirt]] over time when another grass block is nearby. They make up the terrain surface of most biomes. | ||
==Obtaining== | ==Obtaining== | ||
===Natural generation=== | ===Natural generation=== | ||
Grass blocks generate above the dirt layer when the world is generated. | Grass blocks generate above the dirt layer when the world is generated. | ||
=== Post generation === | |||
When given sufficient light, grass blocks will spread to dirt blocks within a 1 block radius above or around them, and up to 3 blocks below them. | |||
==Usage== | ==Usage== | ||
===Interactions=== | |||
=== | If right clicked while holding a [[Tools & Weapons|shovel]], the grass block will become a [[Dirt Path|dirt path]]. | ||
If right clicked while holding a [[Tools & Weapons|hoe]], the grass block will become [[farmland]]. | |||
=== Passive behaviors === | |||
If there is a block on top of a grass block, the grass block will become dirt after a period of time. | |||
If a [[Block of Snow|snow block]] or [[Snow Layer|snow layer]] is above a grass block, the grass texture will change to white. | |||
If no block is above a grass block, [[Rose|roses]], [[Dandelion|dandelions]], [[Fern|ferns]], and [[Tall Grass|tall grass]] will occasionally grow. These plants will grow faster in [[Season|spring]], and will begin to die out in [[Season|winter]]. | |||
If there is enough light, grass will spread to dirt blocks around it. | |||
[[Sheep]] will occasionally eat grass to regrow their [[wool]]. | |||
==Data values== | ==Data values== | ||
{{ID table | {{ID table |