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Hand Cannon: Difference between revisions

25 bytes added ,  27 August 2023
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imported>Denatidum
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== Usage ==
== Usage ==
The hand cannon can be loaded and then fired when {{control|use|used}}. In order to do this, the player must have at least a single explosive charge in their inventory. When fired, the loaded charge will instantly fire from the player in an arc. The range is about 7-8 blocks if the player is looking completely straight.
The hand cannon can be loaded and then fired when {{control|use|used}}. In order to do this, the player must have at least a single [[explosive charge]] in their inventory. When fired, the loaded charge will instantly fire from the player in an arc. The range is about 7-8 blocks if the player is looking completely straight.
=== Weapon ===
=== Weapon ===
The explosive charge shot by the hand cannon deals damage to entities. Its damage is dependent on the entity's distance to the center of the explosion, dealing {{hp|10}} damage on direct hits. The explosion radius is 1.5 blocks.
The [[explosive charge]] shot by the hand cannon deals damage to entities. Its damage is dependent on the entity's distance to the center of the explosion, dealing {{hp|10}} damage on direct hits. The explosion radius is 1.5 blocks.


=== Blast jumping ===
=== Blast jumping ===
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== History ==
== History ==
{{History|Minecraft Beta 1.7.5|Added hand cannons.|Hand cannons use [[explosive charge]]s as ammunition.|foot=y}}
{{History|Minecraft Beta 1.7.5|Added hand cannons.|Hand cannons use [[Explosive Charge|explosive charges]] as ammunition.|foot=y}}


[[Category:Items]]
[[Category:Items]]
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