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Stone: Difference between revisions
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imported>Mjdxp (→Natural generation: Added info about drops. May need to be moved to another section.) |
imported>TerboGoodGame No edit summary |
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|item = Stone | |item = Stone | ||
|image = Stone.png | |image = Stone.png | ||
|blastresistance = 6 | |||
|hardness = 1.5 | |hardness = 1.5 | ||
|tool = Any Pickaxe | |tool = Any Pickaxe | ||
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'''Stone''' is a naturally-generating block that makes up a majority of terrain, found primarily underground. | '''Stone''' is a naturally-generating block that makes up a majority of terrain, found primarily underground. | ||
Variants of stone include {{BlockSprite|Cobblestone|name= | Variants of stone include {{BlockSprite|Cobblestone|name=Cobblestone|link=y}}, {{BlockSprite|Mossy Stone|name=Mossy Stone|link=y}}, {{BlockSprite|Mossy Cobblestone|name=Mossy Cobblestone|link=y}}, {{BlockSprite|Polished Stone|name=Polished Stone|link=y}}, {{BlockSprite|Stone Bricks|name=Stone Bricks|link=y}}, {{BlockSprite|Polished Stone Bricks|name=Polished Stone Bricks|link=y}} and {{BlockSprite|Mossy Polished Stone Bricks|name=Mossy Polished Stone Bricks|link=y}}. | ||
== Obtaining == | == Obtaining == | ||
=== Natural generation === | |||
Stone is the most frequently generated solid block in the [[Overworld]], making up a majority of terrain. It is usually found beneath layers of [[dirt]], but can be found uncovered in caves, mountains, oceans etc. Other blocks can take the place of stone, such as [[basalt]] and [[granite]]. Stone can generate at any given y-level. | |||
=== Breaking === | |||
When mined with any non-golden pickaxe, stone drops a block of cobblestone. When broken with a golden pickaxe or crushed by a piston, it drops itself. | |||
{{Breaking row | {{Breaking row | ||
|hardness=1.5 | |hardness=1.5 | ||
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|gold={{Yes|1.15}} | |gold={{Yes|1.15}} | ||
}} | }} | ||
===Smelting=== | ===Smelting=== | ||
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|input=Cobblestone | |input=Cobblestone | ||
|RESULT=Stone | |RESULT=Stone | ||
|name=n | |||
|foot=y | |foot=y | ||
}} | }} | ||
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|name={{BlockSprite|Stone|name=y}} | |name={{BlockSprite|Stone|name=y}} | ||
|type=Block | |type=Block | ||
|nameid=stone | |nameid=tile.stone | ||
|numid=<code>1</code> | |numid=<code>1:0</code> | ||
|foot=y | |foot=y | ||
}} | }} |