imported>Lofi account |
imported>Lilsips |
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| {| style="background-color: inherit !important; width:100%;"
| | == My name is Walter Hartwell White. I live at 308 Negra Arroyo Lane, Albuquerque, New Mexico, 87104. This is my confession. If you're watching this tape, I'm probably dead, murdered by my brother-in-law Hank Schrader. Hank has been building a meth empire for over a year now and using me as his chemist. Shortly after my 50th birthday, Hank came to me with a rather, shocking proposition. He asked that I use my chemistry knowledge to cook methamphetamine, which he would then sell using his connections in the drug world. Connections that he made through his career with the DEA. I was... astounded, I... I always thought that Hank was a very moral man and I was... thrown, confused, but I was also particularly vulnerable at the time, something he knew and took advantage of. I was reeling from a cancer diagnosis that was poised to bankrupt my family. Hank took me on a ride along, and showed me just how much money even a small meth operation could make. And I was weak. I didn't want my family to go into financial ruin so I agreed. Every day, I think back at that moment with regret. I quickly realized that I was in way over my head, and Hank had a partner, a man named Gustavo Fring, a businessman. Hank essentially sold me into servitude to this man, and when I tried to quit, Fring threatened my family. I didn't know where to turn. Eventually, Hank and Fring had a falling out. From what I can gather, Hank was always pushing for a greater share of the business, to which Fring flatly refused to give him, and things escalated. Fring was able to arrange, uh I guess I guess you call it a "hit" on my brother-in-law, and failed, but Hank was seriously injured, and I wound up paying his medical bills which amounted to a little over $177,000. Upon recovery, Hank was bent on revenge, working with a man named Hector Salamanca, he plotted to kill Fring, and did so. In fact, the bomb that he used was built by me, and he gave me no option in it. I have often contemplated suicide, but I'm a coward. I wanted to go to the police, but I was frightened. Hank had risen in the ranks to become the head of the Albuquerque DEA, and about that time, to keep me in line, he took my children from me. For 3 months he kept them. My wife, who up until that point, had no idea of my criminal activities, was horrified to learn what I had done, why Hank had taken our children. We were scared. I was in Hell, I hated myself for what I had brought upon my family. Recently, I tried once again to quit, to end this nightmare, and in response, he gave me this. I can't take this anymore. I live in fear every day that Hank will kill me, or worse, hurt my family. I... All I could think to do was to make this video in hope that the world will finally see this man, for what he really is. == |
| |'''Biomes''' are the different environments that can be found in the worlds of ''Minecraft''. ''[[Better than Adventure!]]'' includes some biomes from the base game, but most biomes and their mechanics have been revamped or added.
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| |[[File:biome.png|480px|thumb|left|Default worlds consist of a blend of all the default biomes.]]
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| |}
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| == Default Biomes ==
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| === Forest ===
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| {| style="background-color: inherit !important; width:100%;"
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| |A common biome which generates with [[Tree|oak trees]] and about a 20% chance of [[Tree|birch trees]].
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| Occasionally generates [[pumpkin]]s.
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| Fully affected by the [[season]]s.
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| |[[File:forest.png|480px|thumb|right|Namespaced ID: <code>minecraft:overworld.forest</code>]]
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| |}
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| === Seasonal Forest ===
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| {| style="background-color: inherit !important; width:100%;"
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| |Has about a 80% chance of generating [[Tree|cherry trees]], instead of [[Tree|oak]] and [[Tree|birch trees]].
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| Often generates mixed in with regular forests. Fully affected by the [[season]]s.
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| |[[File:seasonal_forest.png|480px|thumb|right|Namespaced ID: <code>minecraft:overworld.seasonal_forest</code>]]
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| |}
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| === Rainforest ===
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| {| style="background-color: inherit !important; width:100%;"
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| |Temperate biome that generates with a dense canopy of [[Tree|oak trees]], some [[Tree|shrubs]] and a lot of [[fern]]s.
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| [[Sugarcane]] generated in the rainforest will be significantly taller than in other biomes.
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| Will occasionally generate [[pumpkin]]s.
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| It will not snow in the rainforest.
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| |[[File:rainforest.png|480px|thumb|right|Namespaced ID: <code>minecraft:overworld.rainforest</code>]]
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| |}
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| === Birch Forest ===
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| {| style="background-color: inherit !important; width:100%;"
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| |Has a 100% chance of generating [[Tree|birch trees]] that are significantly taller than normal.
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| Fully affected by the [[season|seasons]].
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| |[[File:birch_forest.png|480px|thumb|right|Namespaced ID: <code>minecraft:overworld.birch_forest</code>]]
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| |}
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| === Boreal Forest ===
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| {| style="background-color: inherit !important; width:100%;"
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| |A cold biome containing pine trees.
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| |[[File:.png|480px|thumb|right|Namespaced ID: <code>minecraft:overworld</code>.]]
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| |}
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| === Plains ===
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| {| style="background-color: inherit !important; width:100%;"
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| |A flat biome with lots of grass and flowers.
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| Pumpkins can occasionally spawn here.
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| [[Tree|Trees]] are rare, often generates tall grassy hills with a lot of relatively flat surfaces.
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| Fully affected by the [[Season|seasons]].
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| |[[File:plains.png|480px|thumb|right|Namespaced ID: <code>minecraft:overworld.plains</code>]]
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| |}
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| === Desert ===
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| {| style="background-color: inherit !important; width:100%;"
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| |It's a normal desert from Beta 1.7.3, generates with cactus and dead bush.
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| It will not rain or snow in the desert.
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| |[[File:desert.png|480px|thumb|right|Namespaced ID: <code>minecraft:overworld.desert</code>]]
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| |}
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| === Grasslands ===
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| {| style="background-color: inherit !important; width:100%;"
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| |Barren landscapes that generate without trees, flowers or tall grass.
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| |[[File:grasslands.png|480px|thumb|right|Namespaced ID: <code>minecraft:overworld.grasslands</code>]]
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| |}
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| === Shrubland ===
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| {| style="background-color: inherit !important; width:100%;"
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| |Often generates flat grassy hills with a few [[Tree|shrubs]] scattered in.
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| |[[File:shrubland.png|480px|thumb|right|Namespaced ID: <code>minecraft:overworld.shrubland</code>]]
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| |}
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| === Swampland ===
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| {| style="background-color: inherit !important; width:100%;"
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| |Wet biome that often generates near large bodies of water.
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| Trees that are generated or grown inside the biome turn into [[Tree|moss trees]].
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| Swamplands also generate with [[mud]] and pumpkins, and are fully affected by the [[Season|seasons]], in addition the only biome that generates with [[algae]].
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| |[[File:swamp.png|480px|thumb|right|Namespaced ID: <code>minecraft:overworld.swampland</code>]]
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| |}
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| === Outback ===
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| {| style="background-color: inherit !important; width:100%;"
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| |A red wasteland with [[scorched dirt]], [[spinifex]] and occasional [[tree|oak trees]]. A rare variant of scorched dirt called [[rich scorched dirt]] can also generate in patches.
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| Often generates near deserts and grassy outbacks.
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| It will not rain or snow in the outback.
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| |[[File:outback.png|480px|thumb|right|Namespaced ID: <code>minecraft:overworld.outback</code>]]
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| |}
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| === Grassy Outback ===
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| {| style="background-color: inherit !important; width:100%;"
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| |A grassy outback variant that generates groves of [[tree|eucalyptus trees]].
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| Often generates near deserts and outbacks.
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| It will not rain or snow in the grassy outback.
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| |[[File:outback_grassy.png|480px|thumb|right|Namespaced ID: <code>minecraft:overworld.outback.grassy</code>]]
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| |}
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| === Meadow ===
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| {| style="background-color: inherit !important; width:100%;"
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| |[[File:.png|480px|thumb|right|Namespaced ID: minecraft:overworld.]]
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| |}
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| === Glacier ===
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| {| style="background-color: inherit !important; width:100%;"
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| |[[File:.png|480px|thumb|right|Namespaced ID: minecraft:overworld.]]
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| |}
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| == Special World Types ==
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| {| style="background-color: inherit !important; width:100%;"
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| |World types can be selected when creating a world.
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| Or edited retroactively using a 3rd party [https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/minecraft-tools/1262665-nbtexplorer-nbt-editor-for-windows-and-mac NBT Editor].
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| |[[File:world_type.png|480px|thumb|left|World types can be selected when creating a world.]]
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| |}
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| === Classic ===
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| {| style="background-color: inherit !important; width:100%;"
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| |Terrain generation similar to Classic, but infinite.
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| This world type has "No [[Season]]" and only one biome.
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| |[[File:classic.png|480px|thumb|right|Namespaced ID: <code>minecraft:overworld.retro</code>]]
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| |}
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| === Retro ===
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| {| style="background-color: inherit !important; width:100%;"
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| |Terrain generation as close as possible to Minecraft Alpha 1.1.2_01.
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| This world type has "No [[Season]]" and only one biome, the world generation was ported from Minecraft Alpha, complete with neon green [[retro grass]] and [[retro leaves]].
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| |[[File:retro.png|480px|thumb|right|Namespaced ID: <code>minecraft:overworld.retro</code>]]
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| |}
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| === Hell ===
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| {| style="background-color: inherit !important; width:100%;"
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| |This world ended long ago - survive it.
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| An inhospitable wasteland of nothing but dirt, darkness, and lava oceans.
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| [[Weather|Rain]] has also been affected by this hellscape; it's now blood red and rains upward.
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| |[[File:hell.png|480px|thumb|right|Namespaced ID: <code>minecraft:overworld.hell</code>]]
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| |}
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| == History ==
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| {{History|Minecraft Beta 1.7.6|snap=Prerelease 1|Added outback.|Added meadow.|Added boreal forest.|Added hell.|Added retro.}} | | {{History|Minecraft Beta 1.7.6|snap=Prerelease 1|Added outback.|Added meadow.|Added boreal forest.|Added hell.|Added retro.}} |
| {{History|Better than Adventure! 1.7.7.0|snap=Pre-1|Added birch forest.|Added glacier.}} | | {{History|Better than Adventure! 1.7.7.0|snap=Pre-1|Added birch forest.|Added glacier.}} |
| {{History|Better than Adventure! 1.7.7.0|Added [[mud]] to swamps. | | {{History|Better than Adventure! 1.7.7.0|Added [[mud]] to swamps. |
| |foot=y}} | | |foot=y}} |