Armor: Difference between revisions

From BTA-Mirror
imported>Skull
(Created page with "Armor has had a rework and now provides different stat bonuses depending on the type of armor. == Armor Stats == Below is a list of stats for every type of armor and what they specialize in: ===== Leather ===== * Leather Helmet - '''Fall''': 18/100 * Leather Chestplate - '''Fall''': 48/100, '''Combat''': 8/100, '''Blast''': 8/100, '''Fire''': 8/100 * Leather Pants - '''Fall''': 36/100, '''Combat''': 6/100, '''Blast''': 6/100, '''Fire''': 6/100 * Leather Bo...")
imported>Skull
(Created page with "Armor has had a rework and now provides different stat bonuses depending on the type of armor. == Armor Stats == Below is a list of stats for every type of armor and what they specialize in: ===== Leather ===== * Leather Helmet - '''Fall''': 18/100 * Leather Chestplate - '''Fall''': 48/100, '''Combat''': 8/100, '''Blast''': 8/100, '''Fire''': 8/100 * Leather Pants - '''Fall''': 36/100, '''Combat''': 6/100, '''Blast''': 6/100, '''Fire''': 6/100 * Leather Bo...")
(No difference)

Revision as of 22:29, 2 August 2022

Armor has had a rework and now provides different stat bonuses depending on the type of armor.

Armor Stats

Below is a list of stats for every type of armor and what they specialize in:

Leather
  • Leather Helmet - Fall: 18/100
  • Leather Chestplate - Fall: 48/100, Combat: 8/100, Blast: 8/100, Fire: 8/100
  • Leather Pants - Fall: 36/100, Combat: 6/100, Blast: 6/100, Fire: 6/100
  • Leather Boots - Fall: 18/100, Combat: 3/100, Blast: 3/100, Fire: 3/100