Armor: Difference between revisions

imported>Mjdxp
(Made some tweaks throughout the article. Added more information, fixed grammar errors, added links.)
imported>FG6
m (→‎Protection: Change .99 to .01, hopefully the last math edit)
 
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Armor has had an overhaul compared to vanilla ''Minecraft'', in which different materials give better protection to different types of damage.  
Armor has had an overhaul compared to vanilla ''Minecraft'', in which different materials give better protection to different types of damage.  
[[File:Inventory-armor-stats.png|thumb|A player inventory showcasing the armor stats window. ]]


== Protection==
==Obtaining==
 
===Crafting===
{{Crafting table|Leather;Iron Ingot;Gold Ingot;Diamond;Steel Ingot|Leather;Iron Ingot;Gold Ingot;Diamond;Steel Ingot|Leather;Iron Ingot;Gold Ingot;Diamond;Steel Ingot|Leather;Iron Ingot;Gold Ingot;Diamond;Steel Ingot|6=Leather;Iron Ingot;Gold Ingot;Diamond;Steel Ingot|name=Helmet|RESULT=Leather Cap;Iron Helmet;Golden Helmet;Diamond Helmet;Steel Helmet|foot=y}}{{Crafting table|Leather;Iron Ingot;Gold Ingot;Diamond;Steel Ingot||Leather;Iron Ingot;Gold Ingot;Diamond;Steel Ingot|Leather;Iron Ingot;Gold Ingot;Diamond;Steel Ingot|6=Leather;Iron Ingot;Gold Ingot;Diamond;Steel Ingot|name=Chestplate|RESULT=Leather Tunic;Iron Chestplate;Golden Chestplate;Diamond Chestplate;Steel Chestplate|foot=y|7=Leather;Iron Ingot;Gold Ingot;Diamond;Steel Ingot|9=Leather;Iron Ingot;Gold Ingot;Diamond;Steel Ingot|Leather;Iron Ingot;Gold Ingot;Diamond;Steel Ingot|8=Leather;Iron Ingot;Gold Ingot;Diamond;Steel Ingot}}{{Crafting table|Leather;Iron Ingot;Gold Ingot;Diamond;Steel Ingot|Leather;Iron Ingot;Gold Ingot;Diamond;Steel Ingot|Leather;Iron Ingot;Gold Ingot;Diamond;Steel Ingot|Leather;Iron Ingot;Gold Ingot;Diamond;Steel Ingot|6=Leather;Iron Ingot;Gold Ingot;Diamond;Steel Ingot|name=Leggings|RESULT=Leather Pants;Iron Leggings;Golden Leggings;Diamond Leggings;Steel Leggings|foot=y|7=Leather;Iron Ingot;Gold Ingot;Diamond;Steel Ingot|9=Leather;Iron Ingot;Gold Ingot;Diamond;Steel Ingot||8=}}{{Crafting table||||Leather;Iron Ingot;Gold Ingot;Diamond;Steel Ingot|6=Leather;Iron Ingot;Gold Ingot;Diamond;Steel Ingot|name=Boots|RESULT=Leather Boots;Iron Boots;Golden Boots;Diamond Boots;Steel Boots|foot=y|7=Leather;Iron Ingot;Gold Ingot;Diamond;Steel Ingot|9=Leather;Iron Ingot;Gold Ingot;Diamond;Steel Ingot||8=}}
===Natural generation===
Armor can be found in loot chests of generated structures such as the [[dungeons]] or [[Labyrinth|labyrinths]]. Chainmail armor being one of the only armors obtainable through loot chests.
 
== Repairing ==
 
Chainmail armor can only be found in [[dungeons]] or [[Labyrinth|labyrinths]]. Chainmail armor can be repaired using [[chainlinks]]. The more chainlinks used to repair the armor, the more durability it receives.{{Crafting table
|type=workbench
|1=Chainlinks|2=Chainlinks|3=Chainlinks
|4=Chainlinks|5=Damaged Chainmail Armor|6=Chainlinks
|RESULT=Chainmail Armor
|shapeless=y
|foot=y
}}[[File:Inventory-armor-stats.png|thumb|A player inventory showcasing the armor stats window. ]]
 
==Protection==
Protection is split into four categories: combat, blast, fall and fire.   
Protection is split into four categories: combat, blast, fall and fire.   


* '''Combat''' protects against any source of physical damage. This includes from [[Mob|mobs]], players, [[Spike Trap|spikes]] and [[Arrow|arrows]].
*'''Combat''' protects against any source of physical damage. This includes from [[Mob|mobs]], players, [[Spike Trap|spikes]] and [[Arrow|arrows]].
* '''Blast''' protects against explosives, such as from [[Creeper|creepers]], [[TNT]], or the [[Hand Cannon|hand cannon]].
*'''Blast''' protects against explosives, such as from [[Creeper|creepers]], [[TNT]], or the [[Hand Cannon|hand cannon]].
* '''Fall''' reduces falling damage.
*'''Fall''' reduces falling damage.
* '''Fire''' reduces damage from burning, fire, and lava.
*'''Fire''' reduces damage from burning, fire, and lava.


The protection values can be viewed in the inventory screen by pressing the chestplate button in the top right of the player-model's area. Once pressed it will bring up a window to the left of the inventory showcasing each value as a bar from 0 to 100. Although bars can be maxed out by wearing certain armor combinations, ''the maximum protection value is '''99''''', meaning it is impossible to be fully immune to any type of damage.
The protection values can be viewed in the inventory screen by pressing the chestplate button in the top right of the player-model's area. Once pressed it will bring up a window to the left of the inventory showcasing each value as a bar from 0 to 100. Although bars can be maxed out by wearing certain armor combinations, ''the maximum protection value is '''99''''', meaning it is impossible to be fully immune to any type of damage.


Damage is calculated using this formula:
Damage is calculated using this formula:
:<math>\mathsf{damageTaken} = \mathsf{damageBase}\times \left(\mathsf{Max}\left(\frac{\mathsf{protectionType}}{100}\right)0.01\right)</math>
: <math>
\begin{align}
& \mathsf{damageTotal} = \mathsf{damageBase}\times\mathsf{max}\left(1-\frac{\mathsf{protectionType}}{100}, 0.01\right)\\
& \mathsf{rand} = \mathsf{random}\left(\right)\\
& \mathsf{damageTaken} = \begin{cases}
  \mathsf{floor}\left(\mathsf{damageTotal}\right)\text{ if } \mathsf{rand} > 0.5\\
  \mathsf{ceil}\left(\mathsf{damageTotal}\right)\text{ if } \mathsf{rand} \leq 0.5\\
\end{cases}
\end{align}
</math>


Note that at maximum protection value, you will always have a 50% chance to take {{Hp|1}} damage.
==Durability==
 
== Durability ==
Armor durability works as as it does in [https://minecraft.fandom.com/wiki/Java_Edition_Beta_1.7.3 Beta 1.7.3], with any form of damage reducing the durability of each piece by 1. However, fall protection uses more durability based on the amount of height the player fell from.
Armor durability works as as it does in [https://minecraft.fandom.com/wiki/Java_Edition_Beta_1.7.3 Beta 1.7.3], with any form of damage reducing the durability of each piece by 1. However, fall protection uses more durability based on the amount of height the player fell from.


== Armor statistics and properties ==
==Armor statistics and properties==
Below is a list of stats for every type of armor and what they specialize in:
Below is a list of stats for every type of armor and what they specialize in:


=== Leather ===
===Leather===
Leather armor specializes in reducing fall damage. Equipping leather boots will also prevent the player from trampling crops.
Leather armor specializes in reducing fall damage. Equipping leather boots will also prevent the player from trampling crops.
{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
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|{{ItemSprite|Leather Cap|name=Cap}}||3/100||3/100||18/100||3/100
|{{ItemSprite|Leather Cap|name=Cap}}||3/100||3/100||18/100||3/100
|-
|-
|{{ItemSprite|Leather Tunic|name=Tunic}}||8/100||8/100||48/100||8/100
| {{ItemSprite|Leather Tunic|name=Tunic}}||8/100||8/100||48/100||8/100
|-
|-
|{{ItemSprite|Leather Pants|name=Pants}}||6/100||6/100||36/100||6/100
|{{ItemSprite|Leather Pants|name=Pants}}||6/100||6/100||36/100||6/100
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|{{ItemSprite|Leather Boots|name=Boots}}||3/100||3/100||18/100||3/100
|{{ItemSprite|Leather Boots|name=Boots}}||3/100||3/100||18/100||3/100
|-
|-
! Full Set
!Full Set
|20/100
|20/100
|20/100
|20/100
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|}
|}


=== Iron ===
===Iron===
Iron armor equally distributes its stats, however they are all lower than average.
Iron armor equally distributes its stats, however they are all lower than average.
{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
!Type!!Combat!!Blast!!Fall!!Fire
!Type!!Combat!!Blast!! Fall!!Fire
|-
|-
|{{ItemSprite|Iron Helmet|name=Helmet}}||7/100||7/100||7/100||7/100
|{{ItemSprite|Iron Helmet|name=Helmet}}||7/100|| 7/100||7/100||7/100
|-
|-
|{{ItemSprite|Iron Chestplate|name=Chestplate}}||18/100||18/100||18/100||18/100
|{{ItemSprite|Iron Chestplate|name=Chestplate}}||18/100||18/100||18/100||18/100
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|{{ItemSprite|Iron Boots|name=Boots}}||7/100||7/100||7/100||7/100
|{{ItemSprite|Iron Boots|name=Boots}}||7/100||7/100||7/100||7/100
|-
|-
! Full Set
!Full Set
|46/100
|46/100
|46/100
|46/100
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|}
|}


=== Gold ===
===Gold===
Gold armor also distributes its stats equally with better than stats than iron, but at the cost of lower durability.
Gold armor also distributes its stats equally with better than stats than iron, but at the cost of lower durability.
{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
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|{{ItemSprite|Golden Boots|name=Boots}}||11/100||11/100||11/100||11/100
|{{ItemSprite|Golden Boots|name=Boots}}||11/100||11/100||11/100||11/100
|-
|-
! Full Set
!Full Set
|71/100
|71/100
|71/100
|71/100
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|}
|}


=== Chainmail ===
===Chainmail===
Chainmail armor excels at reducing melee and projectile damage, but is worse than iron armor in all other stats. It cannot be crafted, meaning the player must find chainmail armor in [[labyrinth]] chests. Chainmail armor can be repaired using [[chainlinks]].
Chainmail armor excels at reducing melee and projectile damage, but is worse than iron armor in all other stats. It cannot be crafted, meaning the player must find chainmail armor in [[labyrinth]] chests. Chainmail armor can be repaired using [[chainlinks]].
{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
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|{{ItemSprite|Chainmail Boots|name=Boots}}||18/100||5/100||5/100||5/100
|{{ItemSprite|Chainmail Boots|name=Boots}}||18/100||5/100||5/100||5/100
|-
|-
! Full Set
!Full Set
|'''120/100'''
|'''120/100'''
|35/100
|35/100
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|}
|}


=== Diamond ===
===Diamond===
Diamond armor provides significant damage reduction against fire sources, and provides overall more protection compared to steel armor.
Diamond armor provides significant damage reduction against fire sources, and provides overall more protection compared to steel armor.
{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
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|{{ItemSprite|Diamond Boots|name=Boots}}||10/100||10/100||10/100||19/100
|{{ItemSprite|Diamond Boots|name=Boots}}||10/100||10/100||10/100||19/100
|-
|-
! Full Set
!Full Set
|66/100
|66/100
|66/100
|66/100
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|}
|}


=== Steel ===
===Steel===
Steel Armor gives its user an abundance of blast protection. All other stats are in between iron and gold.
Steel Armor gives its user an abundance of blast protection. All other stats are in between iron and gold.
{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
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|{{ItemSprite|Steel Boots|name=Boots}}||8/100||23/100||8/100||8/100
|{{ItemSprite|Steel Boots|name=Boots}}||8/100||23/100||8/100||8/100
|-
|-
! Full Set
!Full Set
|55/100
|55/100
|'''151/100'''
|'''151/100'''
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|}
|}


== Other armor-slot equippables ==
==Other armor-slot equippables==
{| class="wikitable"
{| class="wikitable"
|+
|+

Latest revision as of 05:57, 14 November 2023

Armor is a set of items that grants the player and armored zombies protection.

Armor has had an overhaul compared to vanilla Minecraft, in which different materials give better protection to different types of damage.

Obtaining Edit

Crafting Edit

NameIngredientsCrafting recipe
HelmetLeather or

Iron Ingot or
Gold Ingot or
Diamond or

Steel Ingot
 
NameIngredientsCrafting recipe
ChestplateLeather or

Iron Ingot or
Gold Ingot or
Diamond or

Steel Ingot
 
NameIngredientsCrafting recipe
LeggingsLeather or

Iron Ingot or
Gold Ingot or
Diamond or

Steel Ingot
 
NameIngredientsCrafting recipe
Boots +
Leather or

Iron Ingot or
Gold Ingot or
Diamond or

Steel Ingot
 

Natural generation Edit

Armor can be found in loot chests of generated structures such as the dungeons or labyrinths. Chainmail armor being one of the only armors obtainable through loot chests.

Repairing Edit

Chainmail armor can only be found in dungeons or labyrinths. Chainmail armor can be repaired using chainlinks. The more chainlinks used to repair the armor, the more durability it receives.

NameIngredientsCrafting recipe
Chainmail ArmorChainlinks +
Damaged Chainmail Armor
 
 
 
A player inventory showcasing the armor stats window.

Protection Edit

Protection is split into four categories: combat, blast, fall and fire.

  • Combat protects against any source of physical damage. This includes from mobs, players, spikes and arrows.
  • Blast protects against explosives, such as from creepers, TNT, or the hand cannon.
  • Fall reduces falling damage.
  • Fire reduces damage from burning, fire, and lava.

The protection values can be viewed in the inventory screen by pressing the chestplate button in the top right of the player-model's area. Once pressed it will bring up a window to the left of the inventory showcasing each value as a bar from 0 to 100. Although bars can be maxed out by wearing certain armor combinations, the maximum protection value is 99, meaning it is impossible to be fully immune to any type of damage.

Damage is calculated using this formula:

 

Durability Edit

Armor durability works as as it does in Beta 1.7.3, with any form of damage reducing the durability of each piece by 1. However, fall protection uses more durability based on the amount of height the player fell from.

Armor statistics and properties Edit

Below is a list of stats for every type of armor and what they specialize in:

Leather Edit

Leather armor specializes in reducing fall damage. Equipping leather boots will also prevent the player from trampling crops.

Type Combat Blast Fall Fire
Cap 3/100 3/100 18/100 3/100
Tunic 8/100 8/100 48/100 8/100
Pants 6/100 6/100 36/100 6/100
Boots 3/100 3/100 18/100 3/100
Full Set 20/100 20/100 120/100 20/100

Iron Edit

Iron armor equally distributes its stats, however they are all lower than average.

Type Combat Blast Fall Fire
Helmet 7/100 7/100 7/100 7/100
Chestplate 18/100 18/100 18/100 18/100
Leggings 14/100 14/100 14/100 14/100
Boots 7/100 7/100 7/100 7/100
Full Set 46/100 46/100 46/100 46/100

Gold Edit

Gold armor also distributes its stats equally with better than stats than iron, but at the cost of lower durability.

Type Combat Blast Fall Fire
Helmet 11/100 11/100 11/100 11/100
Chestplate 28/100 28/100 28/100 28/100
Leggings 21/100 21/100 21/100 21/100
Boots 11/100 11/100 11/100 11/100
Full Set 71/100 71/100 71/100 71/100

Chainmail Edit

Chainmail armor excels at reducing melee and projectile damage, but is worse than iron armor in all other stats. It cannot be crafted, meaning the player must find chainmail armor in labyrinth chests. Chainmail armor can be repaired using chainlinks.

Type Combat Blast Fall Fire
Helmet 18/100 5/100 5/100 5/100
Chestplate 48/100 14/100 14/100 14/100
Leggings 36/100 11/100 11/100 11/100
Boots 18/100 5/100 5/100 5/100
Full Set 120/100 35/100 35/100 35/100

Diamond Edit

Diamond armor provides significant damage reduction against fire sources, and provides overall more protection compared to steel armor.

Type Combat Blast Fall Fire
Helmet 10/100 10/100 10/100 19/100
Chestplate 26/100 26/100 26/100 50/100
Leggings 20/100 20/100 20/100 37/100
Boots 10/100 10/100 10/100 19/100
Full Set 66/100 66/100 66/100 125/100

Steel Edit

Steel Armor gives its user an abundance of blast protection. All other stats are in between iron and gold.

Type Combat Blast Fall Fire
Helmet 8/100 23/100 8/100 8/100
Chestplate 22/100 60/100 22/100 22/100
Leggings 17/100 45/100 17/100 17/100
Boots 8/100 23/100 8/100 8/100
Full Set 55/100 151/100 55/100 55/100

Other armor-slot equippables Edit

Item Combat Blast Fall Fire
Ice Skates 3/100 3/100 18/100 3/100
Quiver 0/100 0/100 0/100 0/100
Golden Quiver 0/100 0/100 0/100 0/100