Armor: Difference between revisions

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Armor durability works as as it does in [https://minecraft.fandom.com/wiki/Java_Edition_Beta_1.7.3 Beta 1.7.3], with any form of damage reducing the durability of each piece by 1. However, Fall protection uses more durability based on the amount of height the player fell from.
Armor durability works as as it does in [https://minecraft.fandom.com/wiki/Java_Edition_Beta_1.7.3 Beta 1.7.3], with any form of damage reducing the durability of each piece by 1. However, Fall protection uses more durability based on the amount of height the player fell from.


==Armor Stats ==
== Armor statistics ==
Below is a list of stats for every type of armor and what they specialize in:
Below is a list of stats for every type of armor and what they specialize in:


=====Leather Armor=====
=== Leather ===
Leather Armor specializes in reducing fall damage.
Leather armor specializes in reducing fall damage.
*Leather Cap       - '''Fall''': 18/100
{| class="wikitable sortable"
*Leather Tunic     - '''Combat''': 8/100, '''Blast''': 8/100, '''Fall''': 48/100, '''Fire''': 8/100
!Type!!Combat!!Blast!!Fall!!Fire
*Leather Pants     - '''Combat''': 6/100, '''Blast''': 6/100, '''Fall''': 36/100, '''Fire''': 6/100
|-
*Leather Boots     - '''Combat''': 3/100, '''Blast''': 3/100, '''Fall''': 18/100, '''Fire''': 3/100
|Leather Cap||0/100||0/100||18/100||0/100
|-
|Leather Tunic||8/100||8/100||48/100||8/100
|-
|Leather Pants||6/100||6/100||36/100||6/100
|-
|Leather Boots||3/100||3/100||18/100||3/100
|}


=====Iron Armor=====
=== Iron ===
Iron Armor distributes its stats equally.
Iron armor distributes its stats equally.
* Iron Helmet     - '''Combat''': 7/100, '''Blast''': 7/100, '''Fall''': 7/100, '''Fire''': 7/100
{| class="wikitable sortable"
*Iron Chestplate - '''Combat''': 18/100, '''Blast''': 18/100, '''Fall''': 18/100, '''Fire''': 18/100
!Type!!Combat!!Blast!!Fall!!Fire
*Iron Leggings   - '''Combat''': 14/100, '''Blast''': 14/100, '''Fall''': 14/100, '''Fire''': 14/100
|-
* Iron Boots     - '''Combat''': 7/100, '''Blast''': 7/100, '''Fall''': 7/100, '''Fire''': 7/100
|Iron Helmet||7/100||7/100||7/100||7/100
|-
|Iron Chestplate||18/100||18/100||18/100||18/100
|-
|Iron Leggings||14/100||14/100||14/100||14/100
|-
|Iron Boots||7/100||7/100||7/100||7/100
|}


=====Gold Armor =====
=== Gold ===
Gold Armor also distributes its states equally with better than stats than iron, but at the cost of lower durability.
Gold armor also distributes its states equally with better than stats than iron, but at the cost of lower durability.
*Golden Helmet     - '''Combat''': 11/100, '''Blast''': 11/100, '''Fall''': 11/100, '''Fire''': 11/100
{| class="wikitable sortable"
*Golden Chestplate - '''Combat''': 11/100, '''Blast''': 11/100, '''Fall''': 11/100, '''Fire''': 11/100
!Type!!Combat!!Blast!!Fall!!Fire
*Golden Legging    - '''Combat''': 11/100, '''Blast''': 11/100, '''Fall''': 11/100, '''Fire''': 11/100
|-
* Golden Boots     - '''Combat''': 11/100, '''Blast''': 11/100, '''Fall''': 11/100, '''Fire''': 11/100
|Golden Helmet||11/100||11/100||11/100||11/100
|-
|Golden Chestplate||11/100||11/100||11/100||11/100
|-
|Golden Leggings||11/100||11/100||11/100||11/100
|-
|Golden Boots||11/100||11/100||11/100||11/100
|}


=====Chainmail Armor=====
=== Chainmail ===
Chainmail Armor excels at reducing melee and projectile damage.  
Chainmail armor excels at reducing melee and projectile damage.
*Chainmail Helmet     - '''Combat''': 18/100, '''Blast''': 5/100, '''Fall''': 5/100, '''Fire''': 5/100
{| class="wikitable sortable"
*Chainmail Chestplate - '''Combat''': 48/100, '''Blast''': 14/100, '''Fall''': 14/100, '''Fire''': 14/100
!Type!!Combat!!Blast!!Fall!!Fire
*Chainmail Leggings   - '''Combat''': 36/100, '''Blast''': 11/100, '''Fall''': 11/100, '''Fire''': 11/100
|-
*Chainmail Boots     - '''Combat''': 18/100, '''Blast''': 5/100, '''Fall''': 5/100, '''Fire''': 5/100
|Chainmail Helmet||18/100||5/100||5/100||5/100
|-
|Chainmail Chestplate||48/100||14/100||14/100||14/100
|-
|Chainmail Leggings||36/100||11/100||11/100||11/100
|-
|Chainmail Boots||18/100||5/100||5/100||5/100
|}


=====Diamond Armor=====
=== Diamond ===
Diamond Armor provides significant damage reduction against fire sources. And provides overall more armor compared to Steel Armor so Diamond Armor is still valid 
Diamond armor provides significant damage reduction against fire sources, and provides overall more protection compared to steel armor.
* Diamond Helmet     - '''Combat''': 10/100, '''Blast''': 10/100, '''Fall''': 10/100, '''Fire''': 19/100
{| class="wikitable sortable"
*Diamond Chestplate - '''Combat''': 26/100, '''Blast''': 26/100, '''Fall''': 26/100, '''Fire''': 50/100
!Type!!Combat!!Blast!!Fall!!Fire
*Diamond Leggings   - '''Combat''': 20/100, '''Blast''': 20/100, '''Fall''': 20/100, '''Fire''': 37/100
|-
* Diamond Boots     - '''Combat''': 10/100, '''Blast''': 10/100, '''Fall''': 10/100, '''Fire''': 19/100
|Diamond Helmet||10/100||10/100||10/100||19/100
|-
|Diamond Chestplate||26/100||26/100||26/100||50/100
|-
|Diamond Leggings||20/100||20/100||20/100||37/100
|-
|Diamond Boots||10/100||10/100||10/100||19/100
|}


=====Steel Armor=====
=== Steel ===
Steel Armor gives its user an abundance of blast protection.
Steel Armor gives its user an abundance of blast protection.
* Steel Helmet     - '''Combat''': 8/100, '''Blast''': 23/100, '''Fall''': 8/100, '''Fire''': 8/100
{| class="wikitable sortable"
* Steel Chestplate - '''Combat''': 22/100, '''Blast''': 60/100, '''Fall''': 22/100, '''Fire''': 22/100
!Type!!Combat!!Blast!!Fall!!Fire
* Steel Leggings   - '''Combat''': 17/100, '''Blast''': 45/100, '''Fall''': 17/100, '''Fire''': 17/100
|-
* Steel Boots     - '''Combat''': 8/100, '''Blast''': 23/100, '''Fall''': 8/100, '''Fire''': 8/100
|Steel Helmet||8/100||23/100||8/100||8/100
|-
|Steel Chestplate||22/100||60/100||22/100||22/100
|-
|Steel Leggings||17/100||45/100||17/100||17/100
|-
|Steel Boots||8/100||23/100||8/100||8/100
|}
 
[[Category:Items]]