Minecraft Beta 1.7.5: Difference between revisions
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|releasedate=August 20, 2021 | |releasedate=August 20, 2021 | ||
|downloadclient=https://github.com/Joe4422/test-upload-repo-bta/releases/tag/v1.7.5 | |downloadclient=https://github.com/Joe4422/test-upload-repo-bta/releases/tag/v1.7.5 | ||
|prevversion=Beta 1.7.4_01 | |prevversion=Minecraft Beta 1.7.4_01 | ||
|nextversion=Beta 1.7.6 | |nextversion=Minecraft Beta 1.7.6 | ||
|nextpatch=Beta 1.7.5_01 | |prevpatch=Minecraft Beta 1.7.4_02_3 | ||
|nextpatch=Minecraft Beta 1.7.5_01 | |||
}} | }} | ||
'''Minecraft Beta 1.7.5''' was a major update to ''[[Better than Adventure!]]'' released on August 20, 2021, which added | '''Minecraft Beta 1.7.5''' was a major update to ''[[Better than Adventure!]]'' released on August 20, 2021, which added [[labyrinth]]s, armored zombies, [[quiver]]s, and much more. | ||
== Additions == | == Additions == | ||
=== Blocks === | === Blocks === | ||
* {{BlockSprite|Motion Sensor|name=y|link=y}} | |||
* Actives redstone when it views any entity, whether it | ** Actives redstone when it views any entity, whether it is the player, mob or item. | ||
* Can only be found in | ** Can only be found in dungeons. | ||
=== Items === | === Items === | ||
* {{ItemSprite|Hand Cannon|name=y|link=y}} | |||
* Found in labyrinths or crafted with oak logs, steel and a bow. | ** Found in labyrinths or crafted with oak logs, steel and a bow. | ||
* Shoots [[ | ** Shoots [[explosive charges]]. | ||
* Needs to be reloaded before firing. | ** Needs to be reloaded before firing. | ||
* Crafted with string, iron and gunpowder. | * {{ItemSprite|Explosive Charge|name=y|link=y}} | ||
* Used as ammo for the [[Hand Cannon]], or can be shot out of dispenser. | ** Crafted with string, iron and gunpowder. | ||
* Deals explosive damage and massive knockback. | ** Used as ammo for the [[Hand Cannon]], or can be shot out of dispenser. | ||
* Explosion doesn't destroy blocks. | ** Deals explosive damage and massive knockback. | ||
** Explosion doesn't destroy blocks. | |||
* Crafted with leather, string and cloth. | |||
* Equipped on the chestplate slot. | * {{ItemSprite|Quiver|name=y|link=y}} | ||
* Can hold 3 stacks of arrows. | ** Crafted with leather, string and cloth. | ||
** Equipped on the chestplate slot. | |||
* Special labyrinth loot that grants the wearer infinite purple arrows. | ** Can hold 3 stacks of arrows. | ||
* Equipped on the chestplate slot. | |||
* {{ItemSprite|Golden Quiver|name=y|link=y}} | |||
* Arrow that shoots through multiple targets. | ** Special labyrinth loot that grants the wearer infinite purple arrows. | ||
* Found in labyrinths and can be crafted with gold and arrows. | ** Equipped on the chestplate slot. | ||
* Deals 2 damage | |||
* {{ItemSprite|Golden Arrow|name=y|link=Arrow}} | |||
* Not obtainable, only exists as entity form. | ** Arrow that shoots through multiple targets. | ||
* Fired from the golden quiver, deals 1 damage | ** Found in labyrinths and can be crafted with gold and arrows. | ||
** Deals {{hp|2}} damage. | |||
* Drops from zombies. | |||
* Used to craft beds and quivers. | * {{ItemSprite|Purple Arrow|name=y|link=Arrow}} | ||
** Not obtainable, only exists as entity form. | |||
* Drops from armored zombies and found in labyrinth chests | ** Fired from the golden quiver, deals {{hp|1}} damage. | ||
* Used to repair chain armor | |||
* {{ItemSprite|Cloth|name=y|link=y}} | |||
** Drops from zombies. | |||
** Used to craft beds and quivers. | |||
* {{ItemSprite|Chainlinks|name=y|link=y}} | |||
** Drops from armored zombies and found in labyrinth chests. | |||
** Used to repair chain armor. | |||
=== Mobs === | === Mobs === | ||
* Armored Zombie | |||
* Spawns from labyrinth-exclusive mob spawners. | ** Spawns from [[labyrinth]]-exclusive mob spawners. | ||
* Wears | ** Wears chainmail armor and sometimes wields an iron sword. | ||
* Drops chainlinks on death. | ** Drops chainlinks on death. | ||
=== World | === World generation === | ||
* [[Labyrinth]]s | |||
* Giant underground mazes filled with traps. | ** Giant underground mazes filled with traps. | ||
* Changes types depending on what biome it generates in. | ** Changes types depending on what biome it generates in. | ||
* Contains zombie, spider, skeleton and armored zombie spawners. | ** Contains zombie, spider, skeleton and armored zombie spawners. | ||
* Contains spike traps, spawner rooms and motion detector traps | ** Contains spike traps, spawner rooms and motion detector traps. | ||
== Changes == | == Changes == | ||
=== Blocks === | === Blocks === | ||
* {{BlockSprite|Dirt Path|name=y|link=y}} | |||
* Now | ** Now has a side texture. | ||
* | * {{ItemSprite|All Doors|name=Door}} | ||
** Stacks to 64 now. | |||
* Can now [[Advanced Mechanics|crush blocks]] when placed in-between obsidian. | * {{BlockSprite|Piston|name=Pistons}} and {{BlockSprite|Sticky Piston|name=Sticky Pistons}} | ||
* Used to collect blocks that normally break when mined, like ice and glass. | ** Can now [[Advanced Mechanics|crush blocks]] when placed in-between obsidian. | ||
** Used to collect blocks that normally break when mined, like ice and glass. | |||
* Default position changed to spikes out | |||
* {{BlockSprite|Spike Trap|name=Spikes}} | |||
** Default position changed to spikes out; redstone now retracts the spikes. | |||
=== Items === | === Items === | ||
* {{ItemSprite|Leather Boots|name=y}} | |||
* No longer trample crops when worn. | ** No longer trample crops when worn. | ||
* Chain Armor | |||
* Can be obtained in labyrinths, and be repaired with chainlinks. | ** Can be obtained in labyrinths, and be repaired with chainlinks. | ||
* Depending on durability level can craft down into chainlinks. | ** Depending on durability level can craft down into chainlinks. | ||
* Axes | * Axes | ||
** Now effective against leaves, breaking them instantly. | |||
* Position in hand has been changed. | |||
* Bow | |||
** Position in hand has been changed. | |||
=== Mobs === | === Mobs === | ||
* Zombie | |||
* Now | ** Now drops cloth instead of feathers. | ||
* Cows | |||
* Buffed leather drop rate from 0-3 to 1-5. | ** Buffed leather drop rate from 0-3 to 1-5. | ||
* Hostile mob spawning | |||
* Largely been reworked. | ** Largely been reworked. | ||
* Difficulty now determines the frequency that mobs spawn at. | ** Difficulty now determines the frequency that mobs spawn at. | ||
* On the easy and normal difficulties, mobs now only spawn in complete darkness (light level 4 and below), but in greater numbers. | ** On the easy and normal difficulties, mobs now only spawn in complete darkness (light level 4 and below), but in greater numbers. | ||
* As a result, open skies at night are now much safer, while shaded areas such as forests at night are now much deadlier. | ** As a result, open skies at night are now much safer, while shaded areas such as forests at night are now much deadlier. | ||
* On the hard difficulty, mob spawning follows vanilla rules (light level 8 and below). | ** On the hard difficulty, mob spawning follows vanilla rules (light level 8 and below). | ||
=== Entities === | === Entities === | ||
* Boats | |||
* No longer break upon block collision. | ** No longer break upon block collision. | ||
* Controls and handling have been improved. | ** Controls and handling have been improved. | ||
=== Gameplay === | === Gameplay === | ||
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* Shift clicking has been improved. | * Shift clicking has been improved. | ||
* Portals can be any size and shape. | * Portals can be any size and shape. | ||
* Slime chunks now drip slime particles from the ceiling. | |||
=== General === | === General === | ||
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* Redirected game files to <code>.minecraft-bta</code>. | * Redirected game files to <code>.minecraft-bta</code>. | ||
== | == Bug fixes == | ||
* Ore overlays and dirt paths now render properly in old lighting. | * Ore overlays and dirt paths now render properly in old lighting. | ||
* Sugarcane can now be placed on sand. | * Sugarcane can now be placed on sand. |
Revision as of 22:05, 31 March 2023
Minecraft Beta 1.7.5
Minecraft Beta 1.7.5 was a major update to Main Page released on August 20, 2021, which added labyrinths, armored zombies, quivers, and much more.
Additions
Blocks
- Motion Sensor
- Actives redstone when it views any entity, whether it is the player, mob or item.
- Can only be found in dungeons.
Items
- Hand Cannon
- Found in labyrinths or crafted with oak logs, steel and a bow.
- Shoots explosive charges.
- Needs to be reloaded before firing.
- Explosive Charge
- Crafted with string, iron and gunpowder.
- Used as ammo for the Hand Cannon, or can be shot out of dispenser.
- Deals explosive damage and massive knockback.
- Explosion doesn't destroy blocks.
- Quiver
- Crafted with leather, string and cloth.
- Equipped on the chestplate slot.
- Can hold 3 stacks of arrows.
- Golden Quiver
- Special labyrinth loot that grants the wearer infinite purple arrows.
- Equipped on the chestplate slot.
- Golden Arrow
- Arrow that shoots through multiple targets.
- Found in labyrinths and can be crafted with gold and arrows.
- Deals 2 (
) damage.
- Purple Arrow
- Not obtainable, only exists as entity form.
- Fired from the golden quiver, deals 1 (♥) damage.
- Cloth
- Drops from zombies.
- Used to craft beds and quivers.
- Chainlinks
- Drops from armored zombies and found in labyrinth chests.
- Used to repair chain armor.
Mobs
- Armored Zombie
- Spawns from labyrinth-exclusive mob spawners.
- Wears chainmail armor and sometimes wields an iron sword.
- Drops chainlinks on death.
World generation
- Labyrinths
- Giant underground mazes filled with traps.
- Changes types depending on what biome it generates in.
- Contains zombie, spider, skeleton and armored zombie spawners.
- Contains spike traps, spawner rooms and motion detector traps.
Changes
Blocks
- Dirt Path
- Now has a side texture.
- Door
- Stacks to 64 now.
- Pistons and Sticky Pistons
- Can now crush blocks when placed in-between obsidian.
- Used to collect blocks that normally break when mined, like ice and glass.
- Spikes
- Default position changed to spikes out; redstone now retracts the spikes.
Items
- Leather Boots
- No longer trample crops when worn.
- Chain Armor
- Can be obtained in labyrinths, and be repaired with chainlinks.
- Depending on durability level can craft down into chainlinks.
- Axes
- Now effective against leaves, breaking them instantly.
- Bow
- Position in hand has been changed.
Mobs
- Zombie
- Now drops cloth instead of feathers.
- Cows
- Buffed leather drop rate from 0-3 to 1-5.
- Hostile mob spawning
- Largely been reworked.
- Difficulty now determines the frequency that mobs spawn at.
- On the easy and normal difficulties, mobs now only spawn in complete darkness (light level 4 and below), but in greater numbers.
- As a result, open skies at night are now much safer, while shaded areas such as forests at night are now much deadlier.
- On the hard difficulty, mob spawning follows vanilla rules (light level 8 and below).
Entities
- Boats
- No longer break upon block collision.
- Controls and handling have been improved.
Gameplay
- Added new achievements.
- Shift clicking has been improved.
- Portals can be any size and shape.
- Slime chunks now drip slime particles from the ceiling.
General
- Skins have been re-added.
- Redirected game files to
.minecraft-bta
.
Bug fixes
- Ore overlays and dirt paths now render properly in old lighting.
- Sugarcane can now be placed on sand.
- Nerfed moss spreading.
- Blocks can be placed on tall grass.
- Bit depth fix.
- Fixed door redstone behavior.
- Slabs can now be placed on slabs without the block above being empty.
- Bookshelves now drop themselves.
- Mob spawners now render the correct entity in their cage.
- Mobs are more optimized in multiplayer.
Trailer
The official trailer for 1.7.5 was released on User:Skydeckagogo's personal YouTube channel on August 20th, 2021, the same day as the version was released. It is currently unlisted.
Gallery
This section is a stub.
Help us make this wiki Better than Adventure by expanding it!
Help us make this wiki Better than Adventure by expanding it!