Armor: Difference between revisions

646 bytes added ,  2 August 2022
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imported>Skull
(Created page with "Armor has had a rework and now provides different stat bonuses depending on the type of armor. == Armor Stats == Below is a list of stats for every type of armor and what they specialize in: ===== Leather ===== * Leather Helmet - '''Fall''': 18/100 * Leather Chestplate - '''Fall''': 48/100, '''Combat''': 8/100, '''Blast''': 8/100, '''Fire''': 8/100 * Leather Pants - '''Fall''': 36/100, '''Combat''': 6/100, '''Blast''': 6/100, '''Fire''': 6/100 * Leather Bo...")
imported>Skull
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Below is a list of stats for every type of armor and what they specialize in:
Below is a list of stats for every type of armor and what they specialize in:


===== Leather =====
===== Leather Armor =====
Leather Armor specializes in reducing fall damage.
* Leather Helmet    - '''Fall''': 18/100
* Leather Helmet    - '''Fall''': 18/100
* Leather Chestplate - '''Fall''': 48/100, '''Combat''': 8/100, '''Blast''': 8/100, '''Fire''': 8/100
* Leather Chestplate - '''Fall''': 48/100, '''Combat''': 8/100, '''Blast''': 8/100, '''Fire''': 8/100
* Leather Pants      - '''Fall''': 36/100, '''Combat''': 6/100, '''Blast''': 6/100, '''Fire''': 6/100
* Leather Pants      - '''Fall''': 36/100, '''Combat''': 6/100, '''Blast''': 6/100, '''Fire''': 6/100
* Leather Boots      - '''Fall''': 18/100, '''Combat''': 3/100, '''Blast''': 3/100, '''Fire''': 3/100
* Leather Boots      - '''Fall''': 18/100, '''Combat''': 3/100, '''Blast''': 3/100, '''Fire''': 3/100
===== Iron Armor=====
Iron Armor distributes its stats equally.
* Iron Helmet    - '''Fall''': 7/100, '''Combat''': 7/100, '''Blast''': 7/100, '''Fire''': 7/100
* Iron Chestplate - '''Fall''': 18/100, '''Combat''': 18/100, '''Blast''': 18/100, '''Fire''': 18/100
* Iron Pants      - '''Fall''': 14/100, '''Combat''': 14/100, '''Blast''': 14/100, '''Fire''': 14/100
* Iron Boots      - '''Fall''': 7/100, '''Combat''': 7/100, '''Blast''': 7/100, '''Fire''': 7/100
===== Gold Armor=====
Gold Armor also distributes its states equally, but with better stats at the cost of low durability.
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