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Better than Adventure! 1.7.7.0 Pre-1: Difference between revisions
Updated the page to be more like this one: https://bta.miraheze.org/wiki/Better_than_Adventure!_1.7.7.0
imported>FIGamerJon m (moved text) |
imported>FIGamerJon (Updated the page to be more like this one: https://bta.miraheze.org/wiki/Better_than_Adventure!_1.7.7.0) |
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{{InfoboxVersion|name=BTA 1.7.7.0_Pre-1|versionimg=File:Stalactite.png|release=March 5th, 2023|download=https://github.com/Better-than-Adventure/bta-download-repo/releases/download/v1.7.7.0-prerelease-1/BTA_1.7.7.0_pre1.zip|prev_patch=Better than Adventure! 1.7.7.0 Pre-1 (February leak)|next_patch=N/A|next_release=N/A}} | |||
== Additions == | '''1.7.7.0 Pre-1''' is the first snapshot for BTA 1.7.7.0, released on March 5th, 2023. | ||
==Additions== | |||
===Blocks=== | |||
====[[Baked Mud]]==== | |||
*New decorative block obtained from smelting Mud. | |||
*Not affected by gravity. | |||
====[[Basket]]==== | |||
*New container block. | |||
* Collects items that fall onto it. | |||
====[[Chainlink Fence]]==== | |||
*New fence-like block crafted from [[Chainlinks]]. | |||
*Can be climbed along by players. | |||
====[[Cobbled Permafrost]]==== | |||
*New Cobblestone variant acquired from mining Permafrost. | |||
====[[Deactivated Mob Spawner]]==== | |||
*Obtained by mining spawners with silk touch. | |||
* Totally inert - does not spawn any monsters nor have fire particles. | |||
====[[Firefly Lanterns]]==== | |||
*New decorative light source blocks. | |||
*Comes in 4 colors; Red, Orange, Green and Blue. | |||
====[[Flag]] ==== | |||
* New customizable decorative block. | |||
====[[Glass Trapdoor]]====*New transparent trapdoor variant made of Glass. | |||
*Currently has no [[Tinted Glass]] variant. | |||
====[[Mud]]==== | |||
*New gravity-affected block, similar to Sand and Gravel. | |||
*Found in the Swampland biome. | |||
* Takes longer to fall than the aforementioned blocks. | |||
====[[Permafrost]]==== | |||
*New stone/ice variant found in the Glacier biome. | |||
* Cannot melt. | |||
*When harvested, it drops Cobbled Permafrost. | |||
====[[Permafrost Bricks]]==== | |||
* New brick variant crafted from Permafrost. | |||
====[[Perma-Ice]] ==== | |||
*New Ice variant found in the Glacier biome. | |||
*Cannot melt. | |||
* Entities can slide along the block, similarly to regular Ice. | |||
====[[Scorched Grass]] ==== | |||
*New grass variant found in the Outback biome. | |||
===Items=== | |||
====[[Ice Skates]]==== | |||
* New uncraftable boots. | |||
*Found inside structures in the Glacier biome. | |||
====[[Jar]]==== | |||
*Used to capture Fireflies. | |||
====[[Music Disc - Dog]] ==== | |||
*Found in dungeons and dropped from creepers. | |||
*Plays Dog by C418, previously only accessible in Xbox 360 Edition. | |||
====[[Raw Ores]]==== | |||
*Iron and Gold Ores now drop raw items that can be smelted into Ingots. | |||
====[[Steel Fire Striker]] ====*Has higher durability than regular Fire Strikers. | |||
====[[Steel Shears]]==== | |||
*Have a higher durability than regular Shears. | |||
=== Mobs === | === Mobs === | ||
* | ==== Firefly==== | ||
* | *New ambient mob. | ||
====Scorpion ==== | |||
*New hostile mob. | |||
*Drops String when killed. | |||
==== Snowman==== | |||
*New hostile mob. | |||
*Spawns in the Permafrost biome. | |||
* | * Throws snowballs at the player before killing them. | ||
===World Generation=== | |||
=== Rivers ===*Rivers have been added, including two distinct types. | |||
=== Biomes === | === Biomes === | ||
* | =====Birch Forest===== | ||
*New forest variant filled with tall Birch trees. | |||
=====Glacier===== | |||
* New snowy biome, similar to the Tundra. | |||
*Contains Permafrost. | |||
=== World Types === | |||
* The game now features a dynamic wind system that affects cloud direction, falling leaves, and flags. | =====Debug=====*A void world containing the block states of every block in the game. | ||
=====Empty===== | |||
*An empty void world containing a single block of bedrock that the player spawns on. | |||
=====Floating Islands===== | |||
*Generates numerous floating islands above the void, somewhat similar to the Indev map type. | |||
===Other Additions=== | |||
*The game now features a dynamic wind system that affects cloud direction, falling leaves, and flags. | |||
*Paintings are now more user-friendly, with the ability to select which painting is placed when the player right-clicks them. Various new paintings have also been added. | |||
*Aurora borealis. | |||
*The options menu has been completely redesigned, making it much easier for the player to find what they're looking for. | |||
*The game now has various new volume sliders. | |||
* Swamps now feature pools of stagnant water. | |||
* Algae now change colour depending on the season. | |||
*Sign backgrounds. | |||
*Signs can now be dyed. | |||
*Tooltip styles. | |||
*Improved silk touch mechanics. | |||
*Translation support. | |||
*Mob variants. | |||
*Modern and slim skins. | |||
*Wolves will seek out items on the ground and bring them back to you. | |||
*Color correction. | |||
*Pebbles can now be placed on the ground. | |||
*Revamped season colors. | |||
*Discord rich presence. | |||
*Chests now behave more like modern Minecraft, and can be placed next to each other. | |||
* Inventory improvements - players can now click and drag items around like in modern Minecraft. | |||
*Tweaked ore textures. | |||
*Players can now pan and rotate freely in photo mode. It should also be a lot smoother overall. | |||
==Miscellaneous Changes== | |||
*Improved world conversion | |||
*New backgrounds | |||
*Better full-screen handling | |||
*VBOs setting | |||
* More accurate Retro worlds | |||
*Fixed high DPI scaling | |||
*Number key item switching | |||
*Closing inventory no longer drops items | |||
*M1 Mac colour fix | |||
*New splashes | |||
*Repackaged every single class making the game much easier to work with | |||
*Portal blocks now render fullbright | |||
*Armored zombies now have bits of chainmail fly off as they get damaged | |||
*Block tags | |||
*Tinkering with Paradise appearance | |||
*Improved trommel animation | |||
*Blood rain | |||
*Monster mob now takes on player skin when labelled | |||
*Entity nicknames now depth-tested | |||
*New terrain generation pipeline | |||
*/time set dayX | |||
*Ambient occlusion in fullbright | |||
*Mushrooms no longer generate in the Nether | |||
*Cape API from betterthanadventure.net | |||
*Item clumping | |||
* Fog enable/disable setting | |||
*Wind system | |||
*Fixed portal placement | |||
*Auto walk key | |||
*Option to swap mouse buttons | |||
*Removed old mod loader | |||
*Better seasonal sky colour | |||
*Frosted grass in winter | |||
*Trapdoors have side textures | |||
*3D biome support (not currently used) | |||
*Creative players can reach further | |||
* Improved door selection box | |||
* "/chunk regen" command | |||
*Autosave timer | |||
*Better biome placement logic | |||
* Chat scrollback | |||
*Better text editing | |||
*Stairs can now be placed upside-down. | |||
*Logs can now be placed sideways. |