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Unlike other dimensions, the player may choose different world types for a unique experience.
Unlike other dimensions, the player may choose different world types for a unique experience.




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==The Nether==
==The Nether==


An uninhabitable infernal world, the nether is a lifeless, dangerous place to be. Only featuring the Zombie Pigmen and Ghasts in its current iteration, this barren world of caves does not have too much in it, aside from its deposits of Nether Coal, Glowstone, and oceans of deadly lava. The nether is at a 1/8th scale with the overworld, and is very useful as a method of fast-travel.  
An uninhabitable infernal world, the nether is a lifeless, dangerous place to be. Only featuring the Zombie Pigmen and Ghasts in its current iteration, this barren world of caves does not have too much in it, aside from its deposits of Nether Coal, Glowstone, and oceans of deadly lava. The nether is at a 1/8th scale with the overworld, and is very useful as a method of fast-travel.  
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==Paradise==
==Paradise==
[[File:ParadisePortal.png|thumb|A portal to the (very incomplete) paradise dimension. Subject to change.]]
Paradise is a planned dimension for a future version, there is a very incomplete placeholder in the game currently. In its current iteration it is a world using the ''floating island'' generation, with no mobs naturally spawning in it.  
Paradise is a planned dimension for a future version, there is a very incomplete placeholder in the game currently. In its current iteration it is a world using the ''floating island'' generation, with no mobs naturally spawning in it.  
[[File:GoldenAge.png|thumb|Paradise during the Gold Season.]]
 
This world has two seasons: “Gold” and “Silver”. These alternate every 28 days.
This world has two seasons: “Gold” and “Silver”. These alternate every 28 days.
[[File:SilverAge.png|thumb|Paradise during the Silver Season.]]
[[File:ParadisePortal.png|thumb|A portal to the (very incomplete) paradise dimension. Subject to change.]]
The dimension will likely have an inverted scaling compared to the Nether.
The dimension will likely have an inverted scaling compared to the Nether.[[File:GoldenAge.png|thumb|Paradise during the Gold Season.]]To visit this dimension in its current iteration, make a portal out of glowstone, and light the inside with bedrock.[[File:SilverAge.png|thumb|Paradise during the Silver Season.]]Future plans for this dimension are vague, although this world will likely focus on exploration and contain structures and biomes
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 


To visit this dimension in its current iteration, make a portal out of glowstone, and light the inside with bedrock.
==Trivia==


Future plans for this dimension are vague, although this world will likely focus on exploration and contain structures and biomes
* The Nether is not Hell, but it is "Hell-Like".
* Unlike the Nether present in Vanilla, the Nether will not feature anything alive, nor will it have any plantlife or foilage.
* The Oldworld concept originated as a fanmade suggestion on the discord server.
* Paradise was going to contain Mithril ore, a green metal which would provide a Looting-like effect with the tools. '''This has been scrapped, and will not make it into the final game.'''
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