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Armor: Difference between revisions
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Armor has had a rework and now provides different [[stat bonuses]] depending on the type of armor. | Armor has had a rework and now provides different [[stat bonuses]] depending on the type of armor. The armor durability mechanics still work the same. | ||
== Armor Stats == | == Armor Stats == | ||
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===== Steel Armor ===== | ===== Steel Armor ===== | ||
Steel Armor gives its user an abundance of blast protection. | Being the newest armor set to BTA, Steel Armor gives its user an abundance of blast protection. | ||
* Steel Helmet - '''Combat''': 8/100, '''Blast''': 23/100, '''Fall''': 8/100, '''Fire''': 8/100 | * Steel Helmet - '''Combat''': 8/100, '''Blast''': 23/100, '''Fall''': 8/100, '''Fire''': 8/100 | ||
* Steel Chestplate - '''Combat''': 22/100, '''Blast''': 60/100, '''Fall''': 22/100, '''Fire''': 22/100 | * Steel Chestplate - '''Combat''': 22/100, '''Blast''': 60/100, '''Fall''': 22/100, '''Fire''': 22/100 | ||
* Steel Leggings - '''Combat''': 17/100, '''Blast''': 45/100, '''Fall''': 17/100, '''Fire''': 17/100 | * Steel Leggings - '''Combat''': 17/100, '''Blast''': 45/100, '''Fall''': 17/100, '''Fire''': 17/100 | ||
* Steel Boots - '''Combat''': 8/100, '''Blast''': 23/100, '''Fall''': 8/100, '''Fire''': 8/100 | * Steel Boots - '''Combat''': 8/100, '''Blast''': 23/100, '''Fall''': 8/100, '''Fire''': 8/100 |