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Armor: Difference between revisions
m
→Protection: Change .99 to .01, hopefully the last math edit
imported>FG6 (Fix LaTeX) |
imported>FG6 m (→Protection: Change .99 to .01, hopefully the last math edit) |
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: <math> | : <math> | ||
\begin{align} | \begin{align} | ||
& \mathsf{damageTotal} = \mathsf{damageBase}\times\mathsf{max}\left(1-\frac{\mathsf{protectionType}}{100}, 0. | & \mathsf{damageTotal} = \mathsf{damageBase}\times\mathsf{max}\left(1-\frac{\mathsf{protectionType}}{100}, 0.01\right)\\ | ||
& \mathsf{rand} = \mathsf{random}\left(\right)\\ | & \mathsf{rand} = \mathsf{random}\left(\right)\\ | ||
& \mathsf{damageTaken} = \begin{cases} | & \mathsf{damageTaken} = \begin{cases} |