Armor: Difference between revisions
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Armor has had a rework and now provides different [[stat bonuses]] depending on the type of armor. | Armor has had a rework and now provides different [[stat bonuses]] depending on the type of armor. The armor durability mechanics still work the same. | ||
== Armor Stats == | == Armor Stats == | ||
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===== Steel Armor ===== | ===== Steel Armor ===== | ||
Steel Armor gives its user an abundance of blast protection. | Being the newest armor set to BTA, Steel Armor gives its user an abundance of blast protection. | ||
* Steel Helmet - '''Combat''': 8/100, '''Blast''': 23/100, '''Fall''': 8/100, '''Fire''': 8/100 | * Steel Helmet - '''Combat''': 8/100, '''Blast''': 23/100, '''Fall''': 8/100, '''Fire''': 8/100 | ||
* Steel Chestplate - '''Combat''': 22/100, '''Blast''': 60/100, '''Fall''': 22/100, '''Fire''': 22/100 | * Steel Chestplate - '''Combat''': 22/100, '''Blast''': 60/100, '''Fall''': 22/100, '''Fire''': 22/100 | ||
* Steel Leggings - '''Combat''': 17/100, '''Blast''': 45/100, '''Fall''': 17/100, '''Fire''': 17/100 | * Steel Leggings - '''Combat''': 17/100, '''Blast''': 45/100, '''Fall''': 17/100, '''Fire''': 17/100 | ||
* Steel Boots - '''Combat''': 8/100, '''Blast''': 23/100, '''Fall''': 8/100, '''Fire''': 8/100 | * Steel Boots - '''Combat''': 8/100, '''Blast''': 23/100, '''Fall''': 8/100, '''Fire''': 8/100 |
Revision as of 00:20, 3 August 2022
Armor has had a rework and now provides different stat bonuses depending on the type of armor. The armor durability mechanics still work the same.
Armor Stats
Below is a list of stats for every type of armor and what they specialize in:
Leather Armor
Leather Armor specializes in reducing fall damage.
- Leather Cap - Fall: 18/100
- Leather Tunic - Combat: 8/100, Blast: 8/100, Fall: 48/100, Fire: 8/100
- Leather Pants - Combat: 6/100, Blast: 6/100, Fall: 36/100, Fire: 6/100
- Leather Boots - Combat: 3/100, Blast: 3/100, Fall: 18/100, Fire: 3/100
Iron Armor
Iron Armor distributes its stats equally.
- Iron Helmet - Combat: 7/100, Blast: 7/100, Fall: 7/100, Fire: 7/100
- Iron Chestplate - Combat: 18/100, Blast: 18/100, Fall: 18/100, Fire: 18/100
- Iron Leggings - Combat: 14/100, Blast: 14/100, Fall: 14/100, Fire: 14/100
- Iron Boots - Combat: 7/100, Blast: 7/100, Fall: 7/100, Fire: 7/100
Gold Armor
Gold Armor also distributes its states equally with better than stats than iron, but at the cost of lower durability.
- Golden Helmet - Combat: 11/100, Blast: 11/100, Fall: 11/100, Fire: 11/100
- Golden Chestplate - Combat: 11/100, Blast: 11/100, Fall: 11/100, Fire: 11/100
- Golden Legging - Combat: 11/100, Blast: 11/100, Fall: 11/100, Fire: 11/100
- Golden Boots - Combat: 11/100, Blast: 11/100, Fall: 11/100, Fire: 11/100
Chainmail Armor
Chainmail Armor excels at reducing melee damage.
- Chainmail Helmet - Combat: 18/100, Blast: 5/100, Fall: 5/100, Fire: 5/100
- Chainmail Chestplate - Combat: 48/100, Blast: 14/100, Fall: 14/100, Fire: 14/100
- Chainmail Leggings - Combat: 36/100, Blast: 11/100, Fall: 11/100, Fire: 11/100
- Chainmail Boots - Combat: 18/100, Blast: 5/100, Fall: 5/100, Fire: 5/100
Diamond Armor
Diamond Armor provides significant damage reduction against fire sources.
- Diamond Helmet - Combat: 10/100, Blast: 10/100, Fall: 10/100, Fire: 19/100
- Diamond Chestplate - Combat: 26/100, Blast: 26/100, Fall: 26/100, Fire: 50/100
- Diamond Leggings - Combat: 20/100, Blast: 20/100, Fall: 20/100, Fire: 37/100
- Diamond Boots - Combat: 10/100, Blast: 10/100, Fall: 10/100, Fire: 19/100
Steel Armor
Being the newest armor set to BTA, Steel Armor gives its user an abundance of blast protection.
- Steel Helmet - Combat: 8/100, Blast: 23/100, Fall: 8/100, Fire: 8/100
- Steel Chestplate - Combat: 22/100, Blast: 60/100, Fall: 22/100, Fire: 22/100
- Steel Leggings - Combat: 17/100, Blast: 45/100, Fall: 17/100, Fire: 17/100
- Steel Boots - Combat: 8/100, Blast: 23/100, Fall: 8/100, Fire: 8/100